[StructLayout(LayoutKind.Sequential)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[DllImport("user32.dll", SetLastError = true)]
static extern bool GetWindowRect(IntPtr hWnd, ref RECT Rect);
[DllImport("user32.dll", SetLastError = true)]
static extern bool MoveWindow(IntPtr hWnd, int X, int Y, int Width, int Height, bool Repaint);
static void Main(string[] args)
{
Process[] processes = Process.GetProcesses();
foreach (Process p in processes)
{
if (p.ProcessName.StartsWith("DeadByDaylight-Win64-Shipping"))
{
IntPtr handle = p.MainWindowHandle;
RECT Rect = new RECT();
if (GetWindowRect(handle, ref Rect))
MoveWindow(handle, Rect.left, Rect.top, 1080, 720, true); }
}
}