Sounds like a pretty good client. One suggestion though: have you considered making the Auto-Nexus threshold work dynamically, in response to the amount of incoming damage? For instance, if I take half a health bar of damage in half a second and I'm out of pots, just assume I'm about to die? And of course there are other ways you could make it dynamic, like estimating based on the size of the hits being taken, and all of this is variable/could be configurable. Just an idea!
(I was going to try implementing something like this in a custom hack of my own, but I don't have enough time to try (college is such a drain) and am completely new to actionscript... so next best thing is for someone else to try, if willing)
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pretty sure you need to decompile it and recompile it. Just try not to break something.
(I was going to try implementing something like this in a custom hack of my own, but I don't have enough time to try (college is such a drain) and am completely new to actionscript... so next best thing is for someone else to try, if willing)
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pretty sure you need to decompile it and recompile it. Just try not to break something.


