Loot Notification Colors
So I was following @wycuhmi 's tutorial on how to add loot notifications and I could add them just fine, but I couldn't change the color.
I'm using FSOD/AS3 source and also tried the way @Demon posted in the comments, but I don't know what to assign the integers "namecolor" and "color" to because everytime i try assigning it to "TextColor" I get an error
I noticed that different send packets like "SendError" and "SendHelp" in Player.Chat.cs had different colors when they were used so I tried to dig around and find where those colors were assigned but I couldn't find anything.
I also tried renaming it to "SendLegendary" (because it's for legendary loot) and I noticed the Name of the sender was green and the text was white but I still don't know how to change that
I also was wondering if it was client sided, and if anyone knew where I could change it if so?
Any help would be appreciated
I'm using FSOD/AS3 source and also tried the way @Demon posted in the comments, but I don't know what to assign the integers "namecolor" and "color" to because everytime i try assigning it to "TextColor" I get an error
Code:
public void SendNotif(string text, int namecolor = 0x00d1ff, int color = 0x007fd8)
{
Client.SendPacket(new TextPacket()
{
BubbleTime = 0,
Stars = -1,
Name = "Loot Notification",
Text = text
});
}
I also tried renaming it to "SendLegendary" (because it's for legendary loot) and I noticed the Name of the sender was green and the text was white but I still don't know how to change that
I also was wondering if it was client sided, and if anyone knew where I could change it if so?
Any help would be appreciated


