Updated Movement Speed CT
i find these values with a lua script that tisako helped me with
to use hexcode you rightclick and press show as hexadecimal
since i understand the lua script now, i can give you this one to find values
the auto-assembler script is simply nothing i could make myself, so i wont blatantly tell it as my own. Tisako will help you if he desires to make it public again.^-^
xor key is already from this update, somehow doubt it will change
to use hexcode you rightclick and press show as hexadecimal
since i understand the lua script now, i can give you this one to find values
the auto-assembler script is simply nothing i could make myself, so i wont blatantly tell it as my own. Tisako will help you if he desires to make it public again.^-^
Code:
again, this is not mine. its entirely made by tisako.
local xor = 0x27EA02EE -- find out what the xor key is and write it there so the script can "simulate" it later (local defines the variable)
for i = 40, 999 do -- for i(integer?) 40 to 999 do [instruction down below ;)], its a loop
local fti = byteTableToDword(floatToByteTable(i)) -- define variable fti to be the value of "i" first converted from float to byte, then from byte to dword
local xorred = bXor(fti, xor) -- define xorred to be the result of fti (our ms value) encrpyted with the xor key
print( "float -> "..i.." | ".."hex: "..string.format("%X", xorred) ) -- print "float -> [value of current i] | value of xorred converted to hex
end -- well, simply defines the end of this function xD
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(ill not upload it under my name, its your decision if its open to anyone or not)