exitGrind public beta v1.0, external osu! relax

Posts 115 of 23 · Page 1 of 2
exitGrind public beta v1.0, external osu! relax
Hello everyone,

I made a new osu! external relax program called exitGrind.

Features:
1.) basic functionality/how to use
-> start exitGrind, load the beatmap and press 'Start'
-> go to osu!, choose the same beatmap and play it
-> you have to hit the first circle/slider with good timing, then the program will hit every other circle for you
2.) some inaccuracy settings
-> math is cool, so some of it went into the inaccuracy calculation
-> you can change how accurate streams and jumps are played with one simple value each
-> you can change how much accuracy you lose over time on longer maps
-> also, you can customize every single circle hit down to the millisecond (if you want to)

You cannot change the keys to click yet, just change your osu! keys to 'v' and 'b' for it to work.
Input is always sent raw, but osu! does not need to have the 'use raw input' feature enabled.

For more details, please read the readme.txt file.
exitGrind was tested on windows 64bit and needs administrative privileges to run.

Two virus scans:
https://virusscan.jotti.org/en-US/fi...job/o52vt9hcu9
https://www.virustotal.com/gui/file/...8f6e/detection

Screenshot (only one because there is only one screen):


Thank you for reading, I hope someone finds it useful :)
exitGrind_mpgh.net.zip591 KB · 2,678 downloads Clean
Oh wow, now I miss old days... Raze :older_man:
Quote Originally Posted by Natsue View Post
Oh wow, now I miss old days... Raze lder_man:
true i remember i use raze blatantly on multi match lmao
//approved
Nice job, we didn't have some releases for a kinda long time, I wouldn't try this in my account tho cuz 1 It's probably detected or suspicious and 2 I don't cheat anymore but hey, maybe it's fun to win some multiplayer matches with it, also, if you don't want "add a few clicks inbetween pauses" to be your anti-detection system an IF statement on the input code should be easy to implement.

Al things said, ty for the release!
Thanks for your comment. There are many things I thought about when it comes to detection. I don't play with cheats myself so I don't know about the status of any anti-cheat systems that are in place in osu!. From the perspective of a software engineer, there are simply a lot of possibilities to implement such mechanics. I will try to improve the randomization of exitGrind, explore more ways to send input and therefore try to make it more undetected and I am relying on the community to provide me with feedback. I have a lot of things on the to-do list right now and I will release an updated version when the time comes.

Thanks again!
NICE!
can any of u guys give me ,,Leqit; settings?
I really like it but can you add click option? It like pressing v-b-v-b-v-b-v-b-v-b... Because i try honesty 5,36 star version and i have 1300 V, 400 B

Sory for english btw
Quote Originally Posted by Philippophant2 View Post
Thanks for your comment. There are many things I thought about when it comes to detection. I don't play with cheats myself so I don't know about the status of any anti-cheat systems that are in place in osu!. From the perspective of a software engineer, there are simply a lot of possibilities to implement such mechanics. I will try to improve the randomization of exitGrind, explore more ways to send input and therefore try to make it more undetected and I am relying on the community to provide me with feedback. I have a lot of things on the to-do list right now and I will release an updated version when the time comes.

Thanks again!
I get your point, I didn't try it yet but will let you know from my own expirience, but only in offline mode, since I left the cheating scene long ago, good luck on your project tho, seems to have a promising future!
works kinda
it give 100s most of the time and slider breaks alot
Quote Originally Posted by Philippophant2 View Post
Thanks for your comment. There are many things I thought about when it comes to detection. I don't play with cheats myself so I don't know about the status of any anti-cheat systems that are in place in osu!. From the perspective of a software engineer, there are simply a lot of possibilities to implement such mechanics. I will try to improve the randomization of exitGrind, explore more ways to send input and therefore try to make it more undetected and I am relying on the community to provide me with feedback. I have a lot of things on the to-do list right now and I will release an updated version when the time comes.

Thanks again!
Some years ago the anticheat system got leaked and things like a screenshot of your desktop was one of the things peppy does, also with task manager checker and blablabla. Many people complained about it so maybe they changed it

Not gonna try it, since I think osu! should be a game to practice skill; cheating on a circle clicking game is weird. However, I like to see people developing cheats for fun and trying to improve them! Keep going
Quote Originally Posted by alem289 View Post
Not gonna try it, since I think osu! should be a game to practice skill; cheating on a circle clicking game is weird. However, I like to see people developing cheats for fun and trying to improve them! Keep going
Totally agreed, if you wanna cheat do it offline
Is it possible to configurate the timing inaccuracies to "humanize" the UR? (like in osu!rx), getting consistently 20 UR is pretty suspicious and would get you banned immediately, I'm not sure what the inaccuracies options refer to, if anyone has a good config I would appreciate it if they would share it here
Not sure if I'm an idiot or not, but I set everything up, but after the first click, it doesn't take over. Am I doing something wrong?
Broken
So basically when i clicked start and tried to enter the beatmap my osu gliched and it deleted my map. > not satisfied.
Posts 115 of 23 · Page 1 of 2

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