Custom HUD Help
Custom HUD Help
Probably in UI_HUD_info.rez or something
I know that. -.-
CROUCH_POSITION.DTX = for Crouching
CROUCH_POSITION_FLAG.DTX = for Crouching with flags.
AP.DTX = for AP thingy next to HP
HP.DTX = For HP
STAND_POSITION.DTX = Standing
STAND_POSITION_FLAG.DTX = For standing with flag
In the Folder where all the subfolders are in UI_HUD_INFO.rez
\respawn\HUD_RESPAWN_MASSAGE.DTX = Respawning message
Nao when you release, remember to give me credits for helping you
CROUCH_POSITION_FLAG.DTX = for Crouching with flags.
AP.DTX = for AP thingy next to HP
HP.DTX = For HP
STAND_POSITION.DTX = Standing
STAND_POSITION_FLAG.DTX = For standing with flag
In the Folder where all the subfolders are in UI_HUD_INFO.rez
\respawn\HUD_RESPAWN_MASSAGE.DTX = Respawning message
Nao when you release, remember to give me credits for helping you
I actually have no idea... D: did you remember to convert back to nexon?
Ask someone that made a custom HUD
I asked remix but he's offline right now. Do you know Mc? Since Liquid made one also?
You didn't ask me>
Dumbass
download my mod pack and you can edit from there
i don't know the last picture "how do i edit what these symbols are"
lol good luck
download my HUD mod
it's easier because you won't have to be tracing down different .dtx files
Dumbass
download my mod pack and you can edit from there
i don't know the last picture "how do i edit what these symbols are"
lol good luck
download my HUD mod
it's easier because you won't have to be tracing down different .dtx files
You go into photoshop, you make the whole image black then you edit them.
ALLL Wrong Noobs JK ok here
i use dedit to EXPORT as TGA then Edit It With PAINT.NET its a freeware software u can use then when u are finnish MAKE sure u save it as TGA Uncompress settings and just import it and it will export the DTX automaticly in the Texture FOlder in dedit
i use dedit to EXPORT as TGA then Edit It With PAINT.NET its a freeware software u can use then when u are finnish MAKE sure u save it as TGA Uncompress settings and just import it and it will export the DTX automaticly in the Texture FOlder in dedit
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so I wasn't wrong
.