DWORD dwCSPlayerResource = 52346560; DWORD dwLoaclPlayer = 14300236; DWORD m_dwEntityList = 81516060; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2365; DWORD offisD = 237; DWORD offGlow = 87055128; DWORD Defusing = 14640; DWORD HaveDefuser = 45964; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 39284; DWORD PLocalPlayer; DWORD PEntity;
[Offsets] Last Update Offsets: Sat Oct 16 13:38:04 2021 m_dwClientState = 0x588FEC m_dwEntityList = 0x4DBD5CC m_dwGlowObject = 0x5305AE0 m_dwForceJump = 0x52673DC m_dwForceAttack = 0x31EDB20 m_dwPlayerResource = 0x31EBE70 m_dwGlobalVars = 0xD608D0 m_dwBoneMatrix = 0x26A8 m_vecOrigin = 0x138 m_vecViewOffset = 0x108 m_dwLocalPlayer = 0xDA318C m_dwViewAngles = 0x0 m_nDeltaTick = 0x174 m_nTickBase = 0x3440 m_hActiveWeapon = 0x2F08 m_iCrossHairID = 0x11438 m_dwIndex = 0x64 m_iHealth = 0x100 m_iTeamNum = 0xF4 m_iClip1 = 0x3274 m_iShotsFired = 0x103E0 m_bDormant = 0xED m_fFlags = 0x104 m_bSpottedByMask = 0x980 m_dwInGame = 0x108 m_lifeState = 0x25F m_angEyeAngles = 0x113D0 m_iPlayerC4 = 0x165C m_bIsDefusing = 0x997C m_flNextPrimaryAttack = 0x3248 m_nFallbackPaintKit = 0x31D8 m_iItemDefinitionIndex = 0x2FBA m_iItemIDLow = 0x2FD4 m_iAccountID = 0x2FD8 m_OriginalOwnerXuidLow = 0x31D0 m_vecVelocity = 0x114 m_aimPunchAngle = 0x303C m_iWorldModelIndex = 0x3254 m_nModelIndex = 0x258 m_hViewModel = 0x3308 m_hMyWeapons = 0x2E08
DWORD dwCSPlayerResource = 52346480; DWORD dwLoaclPlayer = 14299532; DWORD m_dwEntityList = 81515980; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2432; DWORD offisD = 237; DWORD offGlow = 87055072; DWORD Defusing = 39292; DWORD HaveDefuser = 70620; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 39284; DWORD PLocalPlayer; DWORD PEntity;
DWORD dwCSPlayerResource = 52346480; DWORD dwLoaclPlayer = 14300236; DWORD m_dwEntityList = 81515980; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2365; DWORD offisD = 237; DWORD offGlow = 87055072; DWORD Defusing = 39292; DWORD HaveDefuser = 70620; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 39284; DWORD PLocalPlayer; DWORD PEntity;
DWORD dwCSPlayerResource = 52355120; DWORD dwLoaclPlayer = 14308428; DWORD m_dwEntityList = 81524620; DWORD m_vecOrigin = 312; DWORD m_vecViewOffset = 264; DWORD m_iHealth = 256; DWORD m_iTeamNum = 244; DWORD ELoopDist = 0x10; DWORD m_dwBoneMatrix = 9896; DWORD dwClientState = 5804012; DWORD ClientState2; DWORD m_bDormant = 237; DWORD m_dwIndex = 0x00000064; DWORD m_fFlags = 260; DWORD m_dwInGame = 0x108; DWORD PlayerResource; DWORD m_bSpotted = 2365; DWORD offisD = 237; DWORD offGlow = 87063672; DWORD Defusing = 39292; DWORD HaveDefuser = 71644; DWORD StartedPlanting = 0x3370; DWORD m_bIsScoped = 39284; DWORD PLocalPlayer; DWORD PEntity;