
Originally Posted by
A9ne
FAISAL32 is development underway on auto farm dungeon? @
FAISAL32
Man, you're way too obsessed with the auto dungeons thing.
The good news is, now I can tell if a mob is a boss or just a regular one.
But there's still a problem...
I don't have access to all the entities in the world, and that alone makes auto dungeons kinda impossible.
If you try the aimbot, you'll understand some entities just don’t get detected because they’re outside its search range.
I still don’t know how to expand that range or even how to reach them.
Don’t worry, bro as soon as I figure it out, I’ll test it, and if it works, I’ll release it for you.

Originally Posted by
Prankarov
@
FaSiL32 Update new pelase ^_^ We need this, it would be great if they added a circle in the radius of which the aim and auto update of the base would work

I get you, bro I know you prefer the circle, and honestly, I like it too.
But for now, I’m not adding any big features to it.
Right now I’m focusing on the aimbot’s logic and how it searches.
Once that stuff is solid enough, I’ll start working on the rest of the features.