
Originally Posted by
CKuJIoBuK
New version aiming is way to worse compare to first version it looks like it have troubles to switching from boss to mob and not seeing some boss at all, if see- not aiming (i was trying without silent aim and it see the boss but not aiming him shooting another place behind player) can i open ur program to watch the code list and which program i should use, i am kindly new in it, but want to understand the main difference and may be i want to update just old version without "upgrades" cuz it was working way much better, may be i can help u with idea as well if u interested
I can't show you my code,
but if you want the pointers, addresses, and offsets I used I can give you those.
As for the issue you're talking about,
part of it is because of EntityScanner.
It takes a while to scan the entities.
That’s because it's designed to capture as many entities as possible.
Even with that, some entities don’t end up in the list either because the list is full or those entities aren’t actually part of it to begin with.
There’s a way to fix this, but it would slow down the aimbot a lot more than it already is.
Anyway, I did fix the aiming lag issue I just haven’t released it yet.