small script i made for fun, for more sutff join my server: https://discord.gg/ow2ⓘ

 
Spoiler
import pymem
import pymem.process
import keyboard
import time
import ctypes
from ctypes import wintypes

# Offsets (auto-fetch or hardcode; here we use latest known)
# To update, use https://github.com/a2x/cs2-dumperⓘ
dwLocalPlayerPawn = 0xCBD6A4
m_fFlags = 0x3C8 # FL_ONGROUND = 1 << 0 (bit 0)
dwForceJump = 0x1724E00

def main():
pm = pymem.Pymem("cs2.exe")
client = pymem.process.module_from_name(pm.process_handle, "client.dll").lpBaseOfDll

print("[*] Perfect Bhop Active. Hold Space to bunny hop.")
while True:
if keyboard.is_pressed('space'):
local_player = pm.read_longlong(client + dwLocalPlayerPawn)
if local_player:
flags = pm.read_int(local_player + m_fFlags)
# If on ground (bit 0 set), jump
if flags & 1:
# Write +jump command
pm.write_int(client + dwForceJump, 5) # 5 = +jump
time.sleep(0.001) # Let the game register
pm.write_int(client + dwForceJump, 4) # 4 = -jump
# Prevent high CPU usage
time.sleep(0.001)
else:
time.sleep(0.01)

if __name__ == "__main__":
main()