Hello, I don't know if there is someone still checking this forum or not but...
I'm itterating through ObjectList (OT_MODEL) which returns ModelInstance for each object, Before there was a pointer for CharacterFx in modelinstance for each object but now i couldn't find it, so my question is: Is there is any other method to get ObjectType ? I'm trying to get AI objects only

OLD Classes:
Code:
enum eObjectType
{
    PLAYER = 1,
    WEAPON = 3,
    GRENADE = 4,
    ZOMBIE = 10,
    MZ_GADGET = 23,
    BR_WEAPON = 33
};

class AIClientObject {
public:
    char pad0000[0x1CF88];
    int64_t CNanoWeapon; //0x1CF88
    char pad0001[0x3EC0];
    int32_t MaxHealth; //0x20E50
    int32_t Health; //0x20E54
};

class Unk1
{
public:
    eObjectType Type;
    char pad0000[0x4];
    AIClientObject* Obj;
};
Unk1 was at 0x320 inside ModelInstance