PTC Commands

Posts 1–15 of 15 · Page 1 of 1
PTC Commands
Post your working PTC commands in this thread.

Like this
Code:
 ShowFPS - FPS
Code:
ModelDebug_DrawBoxes - Boxes
SkelModelStencil - Engine Chams
FogEnable - Fog
PerturbRotationEffect { No spread
PerturbIncreaseSpeed{No spread
PerturbDecreaseSpeed{ No spread
PerturbWalkPercent No spread}
ActivationDistance - Pickup
ModelDebug_DrawSkeleton - Skeleton
DuckDownCamOffSet - Virtual Jum
CamMaxPosYOffset - Semi ghost mode Y
CamMaxPosXOffset - Semi ghost mode X
CamMaxPosZOffset - Semi ghost mode Z
Quote Originally Posted by neononxxx View Post
Code:
ModelDebug_DrawBoxes - Boxes
SkelModelStencil - Engine Chams
FogEnable - Fog
PerturbRotationEffect { No spread
PerturbIncreaseSpeed{No spread
PerturbDecreaseSpeed{ No spread
PerturbWalkPercent No spread}
ActivationDistance - Pickup
ModelDebug_DrawSkeleton - Skeleton
DuckDownCamOffSet - Virtual Jum
CamMaxPosYOffset - Semi ghost mode Y
CamMaxPosXOffset - Semi ghost mode X
CamMaxPosZOffset - Semi ghost mode Z
Ghost mode dont work.
Since i dont want this to be spam, Heres a command ^^

[php]
PushToConsole( "FullBright 1" );//Fullbright
[/php]
Quote Originally Posted by ac1d_buRn View Post


Ghost mode dont work.
Since i dont want this to be spam, Heres a command ^^

[php]
PushToConsole( "FullBright 1" );//Fullbright
[/php]

yes it does, I have more than enough proof that is does. just got to have the right values.


Code:
PushToConsole("JumpVel  660.000000");
PushToConsole("JumpVel  110.000000"); //////superjump
Quote Originally Posted by neononxxx View Post



yes it does, I have more than enough proof that is does. just got to have the right values.


Code:
PushToConsole("JumpVel  660.000000");
PushToConsole("JumpVel  110.000000"); //////superjump
It just moves your cam doesnt it? I tried and it didnt work.

[php]
PushToConsole( "WireframeModels 1" );//Wireframe
[/php]
PushToConsole("drawguns 0");
PushToConsole("ActivationDistance 100000");
this->PushToConsole( "PlayerGravity 800" );
this->PushToConsole("CrossHair_DefaultLength 10");
this->PushToConsole("CrossHair_DefaultGapLength 1");
this->PushToConsole("CrosshairGapMin 0");
this->PushToConsole("CrosshairGapMax 2");
this->PushToConsole("CrosshairBarMin 10");
this->PushToConsole("CrosshairBarMax 10");
this->PushToConsole("HitCrossHairMAXPerturb 0");
this->PushToConsole("HitCrossHairMINPerturb 0");
this->PushToConsole("HitCrossHairSize 0");
this->PushToConsole("CrossHair_FiringDuration 0");
this->PushToConsole("ScopeUDRadius 0");
this->PushToConsole("ScopeLRRadius 0");
this->PushToConsole("ScopeUPGap 0");
this->PushToConsole("ScopeLRGap 0");
this->PushToConsole("ShowBreath 0");
this->PushToConsole( "ModelDebug_DrawBoxes 0" );
this->PushToConsole("SkelModelStencil 0");
this->PushToConsole( "ShowFirePath 0" );
this->PushToConsole( "FogEnable 1" );

i got tons more..
PushToConsole("PerturbRotationEffect 0.000000");
PushToConsole("PerturbIncreaseSpeed 0.000000");
PushToConsole("PerturbWalkPercent 0.000000");
PushToConsole("PerturbFiringIncreaseSpeed 0.000000");
PushToConsole("PerturbRecoil 0.000000");
PushToConsole("FireMovePerturb 0.000000");
PushToConsole("ZoomedFireMoveDuckPerturb 0.000000");
PushToConsole("ZoomedFireMovePerturb 0.000000");
PushToConsole("ZoomedFireDuckPerturb 0.000000");
No spread still works? If not. I'll edit in something else
Yea comes anythere leech section..

PushToConsole("MaxHealth 1");
PushToConsole("CursorCenter 1"); // unlock cursor
PushToConsole("WireFrame 1"); // Map Wireframe
PushToConsole("ModelDebug_DrawSkeleton 1"); //Player Skeleton
PushToConsole("ScreenGlowEnable 1"); // Screen Glow
PushToConsole("FullBright 1"); // Full Bright

PushToConsole("CrossHairR 255"); //Red XHAIR
PushToConsole("CrossHairG 255"); //Green XHAIR
PushToConsole("CrossHairB 255"); //Blue XHAIR
Code:
ShowPerformanceStatistics 1 - Player stats(looks pretty useless)
Windowed 1 - Windowed mode
FragSelf 1 - Suicide
--Both for hover : --
PlayerGravity 0
PlayerVelocity 0
PushToConsole ("FragSelf 1")
// speed hack
Code:
                                      PushToConsole("BaseMoveAccel 3000.000000");
			PushToConsole("StartAccel 3000.000000");
			PushToConsole("MaxAccel 3000.000000");
			PushToConsole("AccelInc 3000.000000");
			PushToConsole("WalkVel 3000.000000");
			PushToConsole("FRunVel 3000.000000");
		             PushToConsole("BRunVel 3000.000000");
			PushToConsole("SRunVel 3000.000000");
		             PushToConsole("JumpVel 3000.000000");
			PushToConsole("DuckVel 3000.000000");
No Sky Without D3D
Code:
// No Sky

PushToConsole( "SkyEnable 0" ); // No Sky

PushToConsole( "SkyEnable 1" ); // Sky On
Posts 1–15 of 15 · Page 1 of 1
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