πŸ‘ [How to]Create a Weapon Thread

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πŸ‘ [How to]Create a Weapon Thread
Well, since im bored and i wanna help choobs out there who have almost no idea how to do weapon threads, here it goes.

First, we gonna near a name for your thread, lets just call it doWeapon

Code:
doWeapon()
{
self endon("disconnect")
self endon("death")
}
First, u always need self endon and take all weapons, or else u will get snytax error

Now, lets get started on giving weapon. Lets say i wanna give the person a RPG, so what i do is first i put the give weapon code, then i just fill in the blanks

Code:
self giveWeapon("<weapon>", 0, false );// You always need ; after every line, and also don forget quotes when u put weapon

self giveWeapon("rpg_mp", 0, false );


Ok, so now in our thread we are going to need our code, so lets add it:

Code:
doWeapon()
{
self endon("disconnect");
self endon("death");
self takeAllWeapons();
self giveWeapon("rpg_mp", 0, false );
}
You just gave an RPG to the player! but wait...where does this thread goes??? well, on ur _rank.gsc, if you scroll down u will see on Player Spawned thread...you will see this code here:

Code:
onPlayerSpawned()
{
	self endon("disconnect");

	for(;;)
	{
		self waittill("spawned_player");
		self thread doWeapon();
	}
}


thats it, ur now done with giving a weapon to someone, Congrats!!!

Thanks me if this was helpful

and this is for CHOOBS, not for people who already know .gsc modding
you forgot to take away all weapons

Code:
self takeAllWeapons();
Nice job
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