void SpeedDetectionBypass(){
short* speedDetection;
speedDetection = (short*)spdPatch;
VirtualProtect((LPVOID)spdPatch,sizeof(short),nProtect,&oProtect);
*speedDetection = 0;
VirtualProtect((LPVOID)spdPatch,sizeof(short),oProtect,&nProtect);
}
void __cdecl PushToConsole( const char* De_Man_Out )
{
DWORD *Client = ( DWORD* )( get ur own numbers... );
void* LazyMan = ( void* )*( DWORD* )( *Client + 0x208 );
__asm
{
push De_Man_Out;
call LazyMan;
add esp, 4;
}
}