Would it be possible?

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Would it be possible?
Would it be possible to modify the guns (texture) and/or characters (texture) with the knowledge of D3D9 (wich warrock uses now I think).
I personally think it should work (dunno how for sure) because I see hacks that have the possibility to make flash mines yellow, ppl red, green (chams).
So that's some kind of skinning, isn't it?
Please help.
Well, when I tried to edit the flash mine folder, WR kept crashing and telling me that there is a problem, so i don't advice you to use it if its possible.

But if you want to try out that, get the "MP7A1 - Gold DDS file" and replace it with the "MP7A1 - Normal DDS file" and see what happening.
Quote Originally Posted by ramiwr00 View Post
Well, when I tried to edit the flash mine folder, WR kept crashing and telling me that there is a problem, so i don't advice you to use it if its possible.

But if you want to try out that, get the "MP7A1 - Gold DDS file" and replace it with the "MP7A1 - Normal DDS file" and see what happening.
I know warrock crashes then, but lots hacks nowadays have an option to cham flashmines and stuff. That's some kind of skinning right? So I'm wondering if there's a way to it.
I don't recommend you to do it...
It will make you a lot of problems
I guess it would.
Are there any EXPERIENCED coders here who think this might actually work?
I know warrock crashes then, but lots hacks nowadays have an option to cham flashmines and stuff. That's some kind of skinning right? So I'm wondering if there's a way to it.
i dont know
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