Skip to content
MPGHThe Dark Arts
/
RegisterLog in
Forum
Community
What's NewLatest posts across the boardTrendingHottest threads right nowSubscribedThreads you follow
Discussion
GeneralIntroductionsEntertainmentDebate FortFlaming & Rage
Board
News & AnnouncementsMPGH TimesSuggestions & HelpGiveaways
More Sections
Art & Graphic DesignProgrammingHackingCryptocurrency
Hacks & Cheats
Games
ValorantCS2 / CS:GOCall of Duty / WarzoneFortniteApex LegendsEscape From Tarkov
+14 moreLeague of LegendsGTA VMinecraftRustROTMGBattlefieldTroveBattleOnCombat ArmsCrossFireBlackshotRuneScapeDayZDead by Daylight
Resources
Game Hacking TutorialsReverse EngineeringGeneral Game HackingAnti-CheatConsole Game Hacking
Tools
Game Hacking ToolsTrainers & CheatsHack/Release NewsNew
Submit a release →Share your cheat, tool, or config with the community.
AINEW
AI Tools
General & DiscussionPrompt EngineeringLLM JailbreaksHotAI Agents & AutomationLocal / Open Models
AI × Gaming
AI Aimbots & VisionML Anti-CheatGame Bots & Automation
Create
AI Coding / Vibe CodingAI Art & MediaAI Voice & TTS
The AI frontier →Where game hacking meets modern machine learning. Jump in.
Marketplace
Buy & Sell
SellingBuyingTradingUser Services
Trust & Safety
Middleman LoungeMarketplace TalkVouch Copy Profiles
Money
Cryptocurrency TalkCurrency ExchangeWork & Job Offers
Start selling →List accounts, services, and goods. Use the middleman to trade safe.
MPGH The Dark Arts

A community for offensive security research, reverse engineering, and AI.

Community

ForumMarketplaceSearch

Account

RegisterLog in

Legal

Privacy PolicyForum RulesHelp & FAQ
© 2026 MPGH · All rights reserved.Built by the community, for the community. For educational purposes onlyContent is shared for security research and education — we don't condone illegal use. You're responsible for complying with applicable laws. Use at your own risk.
Home › Forum › MultiPlayer Game Hacks & Cheats › Call of Duty Hacks & Cheats › Call of Duty 6 - Modern Warfare 2 (MW2) Hacks › Call of Duty Modern Warfare 2 Help › [SOLVED]Ban someone from your server

[SOLVED]Ban someone from your server

Posts 1–7 of 7 · Page 1 of 1
JO
joshuadebeir
[SOLVED]Ban someone from your server
Hey, I wonder if there is a console command to ban someone form your server
If there is I would like to know , and if posseble a time ban , Like not permaban
Thanks,
#1 · 16y ago
♪~ ᕕ(ᐛ)ᕗ
♪~ ᕕ(ᐛ)ᕗ
all the console commands:
Code:
cmdlist
selectStringTableEntryInDvar
r_smc_flush
r_smc_stats
r_savesun
r_loadsun
reloadmaterialtextures
r_applyPicmip
imagelist
vid_restart
-attack
snd_deactivateEq
snd_setEqType
snd_setEqQ
snd_setEqGain
snd_setEqFreq
snd_setEq
snd_playLocal
snd_deactivateEnvironmentEffects
snd_setEnvironmentEffects
snd_restart
setfromdvar
exec
resetViewport
profile_menuDvarsFinish
profile_menuDvarsSetup
readStats
ragdoll_baselerp_bone
ragdoll_limit
ragdoll_joint
ragdoll_selfpair
ragdoll_hitloc_mapping
ragdoll_bone
ragdoll_clear
ragdoll_pin_bone
splitscreencontrols
nosplitscreen
profile_toggleCanSkipOffensiveMissions
profile_setBlacklevel
profile_setGamma
profile_setVolume
profile_SetHasEverPlayed_MP
profile_SetHasEverPlayed_SO
profile_SetHasEverPlayed_SP
profile_SetHasEverPlayed_MainMenu
profile_toggleAutoAim
profile_setSticksConfig
profile_setButtonsConfig
profile_setViewSensitivity
profile_toggleInvertedPitch
xcancelconnectingdialog
xcheckezpatchversion
xcheckezpatch
xrequiresignin
xrequirelivesignin
xsignin
xsigninlocal
xsigninlive
xshowfriendslist
upnp
xplaylistchoosegame
xtogprivateslots
xsessionupdate
confirmInvite
downloadplaylist
forcevoicefail
voicefail
resetStats
getstructureddatadefsize
findexternalip
xpartymigrateafterround
xpartydisbandafterround
xupdatepartystate
xupdatepartymappacks
xpartyveto
xpartygo
tellallclientstorejoin
migrate
sendkeepalive
sendlsp
xfindlsp
xmaplspaddr
connect_lobby
localvarusage
closemenu
localizeSoundAliasFiles
openScriptMenu
updateGamerProfile
cubemapShot
startSingleplayer
fs_referencedList
fs_openedList
toggleMenu
showip
setenv
logo
unskippablecinematic
cinematic
autocinematic
demoback
demoforward
timedemo
demo
stoprecord
record
xjoinpasswordparty
xsearchforgames
xstopparty
xstartprivatematch
xstopprivateparty
xstartprivateparty
xstartlobby
disconnect
clientinfo
configstrings
cmd
-sprint
+sprint
-talk
+talk
-gostand
+gostand
gocrouch
goprone
toggleprone
togglecrouch
raisestance
lowerstance
-toggleads_throw
+toggleads_throw
-speed_throw
+speed_throw
-throw
+throw
leaveads
toggleads
-mlook
+mlook
-stance
+stance
-prone
+prone
-usereload
+usereload
-reload
+reload
-activate
+activate
-breath_sprint
+breath_sprint
-smoke
+smoke
-frag
+frag
-melee_breath
+melee_breath
-holdbreath
+holdbreath
-melee
+melee
+attack
-speed
+speed
-moveright
+moveright
-moveleft
+moveleft
-strafe
+strafe
-lookdown
+lookdown
-lookup
+lookup
-back
+back
-forward
+forward
-right
+right
-left
+left
-movedown
+movedown
-moveup
+moveup
centerview
clear
chatmodeteam
chatmodepublic
connectString
hostmigration_start
setPerk
stringUsage
du***udElems
dobjList
scriptUsage
killserver
devmap
gameCompleteStatus
map_rotate
map
fast_restart
map_restart
dumpuser
serverinfo
status
dropclientifinactive
tempBanClient
tempBanUser
kick
clientkick
onlykick
heartbeat
net_dumpprofile
net_restart
in_restart
writedefaults
writeconfig
quit
seta
bind
unbindall
set
con_showchannel
uploadStats
statGetInDvar
statSet
statsdownloadcancel
dumpUnlockedItems
dumpPlayerData
getPlayerData
defaultStatsInit
setPlayerData
prestigeReset
con_visiblechannellist
con_hidechannel
con_channellist
touchFile
fdir
dir
fullpath
path
bindlist
unbind
steamlobbyjoinfail
steamlobbycreatefail
steam_filelist
meminfo
wait
vstr
dvar_vec3_color
dvar_vec3
dvar_float
dvar_int
dvar_bool
dvardump
dvarlist
reset
togglep
toggle
map mp_afghan
map mp_boneyard
map mp_brecourt
map mp_checkpoint
map mp_derail
map mp_estate
map mp_favela
map mp_highrise
map mp_nightshift
map mp_invasion
map mp_quarry
map mp_rundown
map mp_rust
map mp_subbase
map mp_terminal
map mp_underpass
restart_map
fast_restart
g_gametype dm
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_promode "0" (Extra bullet damage)
scr_dm_roundlimit "1"
scr_dm_scorelimit "1500"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dm_winlimit "1"
g_gametype dom
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_promode "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_dom_winlimit "1"
actionSlotsHide "0"
activeAction ""
ai_corpseCount "16"
aim_accel_turnrate_debug "0"
aim_accel_turnrate_enabled "1"
aim_accel_turnrate_lerp "1200"
aim_aimAssistRangeScale "1"
aim_autoaim_debug "0"
aim_autoaim_enabled "0"
aim_autoaim_lerp "40"
aim_autoaim_region_height "120"
aim_autoaim_region_width "160"
aim_autoAimRangeScale "1"
aim_automelee_debug "0"
aim_automelee_enabled "1"
aim_automelee_lerp "40"
aim_automelee_range "128"
aim_automelee_region_height "240"
aim_automelee_region_width "320"
aim_input_graph_debug "0"
aim_input_graph_enabled "1"
aim_input_graph_index "3"
aim_lockon_debug "0"
aim_lockon_deflection "0.05"
aim_lockon_enabled "1"
aim_lockon_region_height "90"
aim_lockon_region_width "90"
aim_lockon_strength "0.6"
aim_scale_view_axis "1"
aim_slowdown_debug "0"
aim_slowdown_enabled "1"
aim_slowdown_pitch_scale "0.4"
aim_slowdown_pitch_scale_ads "0.5"
aim_slowdown_region_height "90"
aim_slowdown_region_width "90"
aim_slowdown_yaw_scale "0.4"
aim_slowdown_yaw_scale_ads "0.5"
aim_turnrate_pitch "90"
aim_turnrate_pitch_ads "55"
aim_turnrate_yaw "260"
aim_turnrate_yaw_ads "90"
ammoCounterHide "0"
authPort "20800"
authServerName "cod4master.activision.com"
badhost_debug "0"
badhost_endGameIfISuck "1"
badhost_maxDoISuckFrames "300"
badhost_maxHappyPingTime "400"
badhost_minPercentClientsUnhappyToSuck "0.51"
badhost_minTotalClientsForHappyTest "3"
band_12players "384000"
band_18players "580000"
band_2players "64000"
band_4players "128000"
band_8players "256000"
bandwidthtest_announceinterval "200"
bandwidthtest_duration "500"
bandwidthtest_enable "1"
bandwidthtest_fudge "1"
bandwidthtest_ingame_enable "1"
bandwidthtest_ingame_fudge "1"
bandwidthtest_maxpacketsize "1000"
bandwidthtest_quota "0.5"
bandwidthtest_rounds "10"
bandwidthtest_scalar "2"
bandwidthtest_timeout "1500"
bg_aimSpreadMoveSpeedThreshold "11"
bg_bulletExplDmgFactor "1"
bg_bulletExplRadius "250"
bg_debugProne "0"
bg_fallDamageMaxHeight "300"
bg_fallDamageMinHeight "128"
bg_foliagesnd_fastinterval "500"
bg_foliagesnd_maxspeed "180"
bg_foliagesnd_minspeed "40"
bg_foliagesnd_resetinterval "500"
bg_foliagesnd_slowinterval "1500"
bg_forceDualWield "0"
bg_forceExplosiveBullets "0"
bg_ladder_yawcap "100"
bg_legYawTolerance "20"
bg_lowGravity "800"
bg_maxGrenadeIndicatorSpeed "100"
bg_prone_yawcap "85"
bg_shieldHitEncodeHeightVM "-10 10"
bg_shieldHitEncodeHeightWorld "-25 20"
bg_shieldHitEncodeWidthVM "-16 16"
bg_shieldHitEncodeWidthWorld "-14 14"
bg_shock_lookControl "1"
bg_shock_lookControl_fadeTime "2"
bg_shock_lookControl_maxpitchspeed "90"
bg_shock_lookControl_maxyawspeed "90"
bg_shock_lookControl_mousesensitivityscale "0.5"
bg_shock_movement "1"
bg_shock_screenBlurBlendFadeTime "1"
bg_shock_screenBlurBlendTime "0.4"
bg_shock_screenFlashShotFadeTime "1"
bg_shock_screenFlashWhiteFadeTime "1"
bg_shock_screenType "blurred"
bg_shock_sound "1"
bg_shock_soundDryLevel "1"
bg_shock_soundEnd "shellshock_end"
bg_shock_soundEndAbort "shellshock_end_abort"
bg_shock_soundFadeInTime "0.25"
bg_shock_soundFadeOutTime "2.5"
bg_shock_soundLoop "shellshock_loop"
bg_shock_soundLoopEndDelay "-3"
bg_shock_soundLoopFadeTime "1.5"
bg_shock_soundLoopSilent "shellshock_loop_silent"
bg_shock_soundModEndDelay "2"
bg_shock_soundRoomType "generic"
bg_shock_soundWetLevel "0.5"
bg_shock_viewKickFadeTime "3"
bg_shock_viewKickPeriod "0.75"
bg_shock_viewKickRadius "0.05"
bg_shock_volume_ambdist1 "0.5"
bg_shock_volume_ambdist2 "0.5"
bg_shock_volume_ambient "0.5"
bg_shock_volume_announcer "0.5"
bg_shock_volume_auto "0.5"
bg_shock_volume_auto2 "0.5"
bg_shock_volume_auto2d "0.5"
bg_shock_volume_autodog "0.5"
bg_shock_volume_body "0.5"
bg_shock_volume_body2d "0.5"
bg_shock_volume_bulletimpact "0.5"
bg_shock_volume_bulletwhizby "0.5"
bg_shock_volume_effects1 "0.5"
bg_shock_volume_effects2 "0.5"
bg_shock_volume_element "0.5"
bg_shock_volume_explosiveimpact "0.5"
bg_shock_volume_hurt "0.5"
bg_shock_volume_item "0.5"
bg_shock_volume_local "0.5"
bg_shock_volume_local2 "0.5"
bg_shock_volume_local3 "0.5"
bg_shock_volume_menu "0.5"
bg_shock_volume_mission "0.5"
bg_shock_volume_music "0.5"
bg_shock_volume_musicnopause "0.5"
bg_shock_volume_nonshock "0.5"
bg_shock_volume_physics "0.5"
bg_shock_volume_player1 "0.5"
bg_shock_volume_player2 "0.5"
bg_shock_volume_reload "0.5"
bg_shock_volume_reload2d "0.5"
bg_shock_volume_shellshock "0.5"
bg_shock_volume_vehicle "0.5"
bg_shock_volume_vehiclelimited "0.5"
bg_shock_volume_voice "0.5"
bg_shock_volume_weapon "0.5"
bg_shock_volume_weapon2d "0.5"
bg_softLandingMaxDamage "0.1"
bg_softLandingMaxHeight "300"
bg_softLandingMinHeight "128"
bg_swingSpeed "0.2"
bg_viewBobAmplitudeBase "0.16"
bg_viewBobAmplitudeDucked "0.0075 0.0075"
bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
bg_viewBobAmplitudeProne "0.02 0.005"
bg_viewBobAmplitudeRoll "1.5"
bg_viewBobAmplitudeSprinting "0.02 0.014"
bg_viewBobAmplitudeStanding "0.007 0.007"
bg_viewBobAmplitudeStandingAds "0.007 0.007"
bg_viewBobLag "0.25"
bg_viewBobMax "8"
bg_viewKickMax "90"
bg_viewKickMin "5"
bg_viewKickRandom "0.4"
bg_viewKickScale "0.2"
bg_weaponBobAmplitudeBase "0.16"
bg_weaponBobAmplitudeDucked "0.045 0.025"
bg_weaponBobAmplitudeProne "0.02 0.005"
bg_weaponBobAmplitudeRoll "1.5"
bg_weaponBobAmplitudeSprinting "0.02 0.014"
bg_weaponBobAmplitudeStanding "0.055 0.025"
bg_weaponBobLag "0.25"
bg_weaponBobMax "8"
bullet_penetration_enabled "1"
bullet_penetrationMinFxDist "30"
bullet_ricochetBaseChance "0.5"
camera_thirdPerson "0"
camera_thirdPersonAdsTransScale "2"
camera_thirdPersonCrosshairOffset "0.35"
camera_thirdPersonFovScale "0.9"
camera_thirdPersonOffset "-120 0 14"
camera_thirdPersonOffsetAds "-60 -20 4"
camera_thirdPersonOffsetTurretAds "-80 0 14"
cameraShakeRemoteHelo_Angles "0.221 0.15 2"
cameraShakeRemoteHelo_Freqs "31 90 0.5"
cameraShakeRemoteHelo_SpeedRange "2000 5000"
cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
cameraShakeRemoteMissile_Freqs "42 0.7 100"
cameraShakeRemoteMissile_SpeedRange "1000 4000"
cg_airstrikeKillCamCloseXYDist "24"
cg_airstrikeKillCamCloseZDist "24"
cg_airstrikeKillCamFarBlur "2"
cg_airstrikeKillCamFarBlurDist "300"
cg_airstrikeKillCamFarBlurStart "100"
cg_airstrikeKillCamFov "50"
cg_airstrikeKillCamNearBlur "4"
cg_airstrikeKillCamNearBlurEnd "100"
cg_airstrikeKillCamNearBlurStart "0"
cg_blood "1"
cg_brass "1"
cg_centertime "5"
cg_chatHeight "4"
cg_chatTime "12000"
cg_chatWithOtherTeams "0"
cg_connectionIconSize "0"
cg_constantSizeHeadIcons "0"
cg_crosshairAlpha "1"
cg_crosshairAlphaMin "0.5"
cg_crosshairDynamic "0"
cg_crosshairEnemyColor "1"
cg_crosshairVerticalOffset "0"
cg_cullBulletAngle "50"
cg_cullBullets "1"
cg_cursorHints "4"
cg_deadChatWithDead "0"
cg_deadChatWithTeam "0"
cg_deadHearAllLiving "0"
cg_deadHearTeamLiving "0"
cg_debug_overlay_viewport "0"
cg_debugevents "-1"
cg_debugInfoCornerOffset "0 -30"
cg_debugposition "0"
cg_descriptiveText "1"
cg_dobjdump "-1"
cg_draw2D "1"
cg_drawBreathHint "1"
cg_drawCrosshair "1"
cg_drawCrosshairNames "1"
cg_drawCrosshairNamesPosX "300"
cg_drawCrosshairNamesPosY "180"
cg_drawDamageDirection "1"
cg_drawDamageFlash "0"
cg_drawFPS "Off"
cg_drawFPSLabels "1"
cg_drawFriendlyNames "1"
cg_drawGun "1"
cg_drawHealth "0"
cg_drawMantleHint "1"
cg_drawMaterial "Off"
cg_drawpaused "1"
cg_drawScriptUsage "0"
cg_drawShellshock "1"
cg_drawSnapshot "0"
cg_drawSplatter "0"
cg_drawSplatterTest "0"
cg_drawStatsSource "0"
cg_drawTalk "ALL"
cg_drawThroughWalls "0"
cg_drawTurretCrosshair "1"
cg_drawViewpos "0"
cg_dumpAnims "-1"
cg_enemyNameFadeIn "250"
cg_enemyNameFadeOut "250"
cg_errordecay "100"
cg_everyoneHearsEveryone "0"
cg_explosiveKillCamBackDist "35"
cg_explosiveKillCamGroundBackDist "30"
cg_explosiveKillCamGroundUpDist "15"
cg_explosiveKillCamStopDecelDist "100"
cg_explosiveKillCamStopDist "350"
cg_explosiveKillCamUpDist "5"
cg_explosiveKillCamWallOutDist "10"
cg_explosiveKillCamWallSideDist "30"
cg_flashbangNameFadeIn "1000"
cg_flashbangNameFadeOut "50"
cg_footsteps "1"
cg_fov "65"
cg_fovMin "1"
cg_fovScale "1"
cg_friendlyNameFadeIn "0"
cg_friendlyNameFadeOut "1500"
cg_gameBoldMessageWidth "390"
cg_gameMessageWidth "455"
cg_gun_x "0"
cg_gun_y "0"
cg_gun_z "0"
cg_headIconMinScreenRadius "0.015"
cg_heliKillCamFarBlur "2"
cg_heliKillCamFarBlurDist "300"
cg_heliKillCamFarBlurStart "100"
cg_heliKillCamFov "15"
cg_heliKillCamNearBlur "4"
cg_heliKillCamNearBlurEnd "100"
cg_heliKillCamNearBlurStart "0"
cg_hintFadeTime "100"
cg_hudChatIntermissionPosition "5 110"
cg_hudChatPosition "5 200"
cg_hudDamageIconHeight "64"
cg_hudDamageIconInScope "0"
cg_hudDamageIconOffset "128"
cg_hudDamageIconTime "6000"
cg_hudDamageIconWidth "128"
cg_hudGrenadeIconEnabledFlash "0"
cg_hudGrenadeIconHeight "25"
cg_hudGrenadeIconInScope "0"
cg_hudGrenadeIconMaxHeight "104"
cg_hudGrenadeIconMaxRangeFlash "500"
cg_hudGrenadeIconMaxRangeFrag "250"
cg_hudGrenadeIconOffset "50"
cg_hudGrenadeIconWidth "25"
cg_hudGrenadePointerHeight "12"
cg_hudGrenadePointerPivot "12 27"
cg_hudGrenadePointerPulseFreq "1.7"
cg_hudGrenadePointerPulseMax "1.85"
cg_hudGrenadePointerPulseMin "0.3"
cg_hudGrenadePointerWidth "25"
cg_hudlegacysplitscreenscale "2"
cg_hudMapBorderWidth "2"
cg_hudMapFriendlyHeight "15"
cg_hudMapFriendlyWidth "15"
cg_hudMapPlayerHeight "20"
cg_hudMapPlayerWidth "20"
cg_hudMapRadarLineThickness "0.15"
cg_hudObjectiveTextScale "0.3"
cg_hudProneY "-160"
cg_hudSayPosition "5 175"
cg_hudsplitscreencompassscale "1.5"
cg_hudsplitscreenstancescale "2"
cg_hudStanceFlash "1 1 1 1"
cg_hudStanceHintPrints "0"
cg_hudVotePosition "5 220"
cg_invalidCmdHintBlinkInterval "600"
cg_invalidCmdHintDuration "1800"
cg_javelinKillCamCloseZDist "128"
cg_javelinKillCamDownDist "150"
cg_javelinKillCamFov "60"
cg_javelinKillCamLookLerpDist "3000"
cg_javelinKillCamPassDist "50"
cg_javelinKillCamPassTime "5"
cg_javelinKillCamUpDist "200"
cg_killCamDefaultLerpTime "300"
cg_killCamTurretLerpTime "900"
cg_laserlight "1"
cg_levelReverbDryLevel "0.9"
cg_levelReverbEnabled "1"
cg_levelReverbRoomType "city"
cg_levelReverbWetLevel "0.15"
cg_mapLocationSelectionCursorSpeed "0.6"
cg_marks_ents_player_only "0"
cg_minCullBulletDist "128"
cg_nopredict "0"
cg_overheadIconSize "0.7"
cg_overheadNamesFarDist "1024"
cg_overheadNamesFarScale "0.75"
cg_overheadNamesFont "2"
cg_overheadNamesGlow "0 0 0 1"
cg_overheadNamesMaxDist "10000"
cg_overheadNamesNearDist "256"
cg_overheadNamesSize "0.5"
cg_overheadRankSize "0.5"
cg_overheadTitlesFont "2"
cg_overheadTitleSize "0.5"
cg_predictItems "1"
cg_predictItemsDuration "5"
cg_remoteMissileKillCamBackDist "300"
cg_remoteMissileKillCamUpDist "60"
cg_rocketKillCamBackDist "70"
cg_rocketKillCamUpDist "10"
cg_scoreboardBannerHeight "35"
cg_scoreboardFont "0"
cg_scoreboardHeaderFontScale "0.35"
cg_scoreboardHeight "435"
cg_scoreboardItemHeight "18"
cg_scoreboardMyColor "1 0.8 0.4 1"
cg_scoreboardPingGraph "1"
cg_scoreboardPingHeight "0.7"
cg_scoreboardPingText "0"
cg_scoreboardPingWidth "0.036"
cg_scoreboardRankFontScale "0.25"
cg_scoreboardScrollStep "3"
cg_scoreboardTextOffset "0.5"
cg_scoreboardWidth "500"
cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
cg_ScoresPing_HighColor "0.8 0 0 1"
cg_ScoresPing_Interval "100"
cg_ScoresPing_LowColor "0 0.74902 0 1"
cg_ScoresPing_MaxBars "4"
cg_ScoresPing_MedColor "0.8 0.8 0 1"
cg_scriptIconSize "0"
cg_showmiss "0"
cg_splatterHitAlpha "1"
cg_splatterHitFadeInTime "0.05"
cg_splatterHitFadeOutTime "0.1"
cg_splatterHitFullInTime "0"
cg_splatterHitInnerAngle "15"
cg_splatterHitInnerRadius "0"
cg_splatterHitOntoScreen "0"
cg_splatterHitOuterAngle "30"
cg_splatterHitOuterRadius "0.6"
cg_splatterTrackAlpha "1"
cg_splatterTrackFadeInTime "0"
cg_splatterTrackFadeOutTime "0.5"
cg_splatterTrackFullInTime "0.3"
cg_splatterTrackIndependent "1"
cg_splatterTrackInnerAngle "5"
cg_splatterTrackInnerRadius "0.4"
cg_splatterTrackOntoScreen "0"
cg_splatterTrackOuterAngle "20"
cg_splatterTrackOuterRadius "0.6"
cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
cg_subtitleMinTime "3"
cg_subtitleWidthStandard "520"
cg_subtitleWidthWidescreen "520"
cg_teamChatsOnly "0"
cg_thirdPerson "0"
cg_thirdPersonAngle "0"
cg_thirdPersonMode "Fixed"
cg_thirdPersonRange "120"
cg_turretKillCamBackDist "10"
cg_turretKillCamFov "50"
cg_turretKillCamUpDist "10"
cg_viewVehicleInfluence "1"
cg_viewZSmoothingMax "16"
cg_viewZSmoothingMin "1"
cg_viewZSmoothingTime "0.1"
cg_voiceIconSize "0"
cg_watersheeting "1"
cg_waterSheeting_brightness "0"
cg_waterSheeting_contrast "1"
cg_waterSheeting_darkTint "1 1 1"
cg_waterSheeting_desaturation "0"
cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
cg_waterSheeting_enable "0"
cg_waterSheeting_fadeDuration "2"
cg_waterSheeting_lightTint "0.780261 1 1"
cg_waterSheeting_magnitude "0.0655388"
cg_waterSheeting_radius "4.44051"
cg_weapHitCullAngle "45"
cg_weapHitCullEnable "1"
cg_weaponCycleDelay "0"
cg_weaponHintsCoD1Style "1"
cg_weaponVisInterval "4"
cg_youInKillCamSize "6"
cl_analog_attack_threshold "0.8"
cl_anglespeedkey "1.5"
cl_bypassMouseInput "0"
cl_connectionAttempts "15"
cl_connectTimeout "120"
cl_demoBackJump "20000"
cl_demoFastTimescaleSpeed "3"
cl_demoForwardJump "4000"
cl_demoSlowTimescaleSpeed "0.4"
cl_dirSelConvergenceTime "0.1"
cl_freelook "1"
cl_freezeDemo "0"
cl_hudDrawsBehindUI "1"
cl_ingame "0"
cl_maxpackets "30"
cl_maxPing "800"
cl_migrationTimeout "40"
cl_motdString ""
cl_mouseAccel "0"
cl_nodelta "0"
cl_noprint "0"
cl_packetdup "1"
cl_paused "0"
cl_pitchspeed "140"
cl_serverStatusResendTime "750"
cl_showmouserate "0"
cl_shownet "0"
cl_shownuments "0"
cl_showSend "0"
cl_showServerCommands "0"
cl_showTimeDelta "0"
cl_stanceHoldTime "300"
cl_timeout "20"
cl_voice "1"
cl_yawspeed "140"
clientSideEffects "1"
com_animCheck "0"
com_cinematicEndInWhite "0"
com_errorResolveCommand ""
com_filter_output "0"
com_maxfps "85"
com_maxFrameTime "100"
com_recommendedSet "1"
com_statmon "0"
com_timescale "1"
compass "1"
compassClampIcons "1"
compassCoords "740 3590 400"
compassECoordCutoff "37"
compassEnemyFootstepEnabled "0"
compassEnemyFootstepMaxRange "500"
compassEnemyFootstepMaxZ "100"
compassEnemyFootstepMinSpeed "140"
compassFastRadarUpdateTime "2"
compassFriendlyHeight "16"
compassFriendlyWidth "16"
compassHellfireTargetSpot "0"
compassHideSansObjectivePointer "0"
compassHideVehicles "0"
compassMaxRange "2500"
compassMinRadius "0.0001"
compassMinRange "0.0001"
compassObjectiveArrowHeight "20"
compassObjectiveArrowOffset "2"
compassObjectiveArrowRotateDist "5"
compassObjectiveArrowWidth "20"
compassObjectiveDetailDist "10"
compassObjectiveDrawLines "1"
compassObjectiveHeight "20"
compassObjectiveIconHeight "16"
compassObjectiveIconWidth "16"
compassObjectiveMaxHeight "70"
compassObjectiveMaxRange "2048"
compassObjectiveMinAlpha "1"
compassObjectiveMinDistRange "1"
compassObjectiveMinHeight "-70"
compassObjectiveNearbyDist "4"
compassObjectiveNumRings "10"
compassObjectiveRingSize "80"
compassObjectiveRingTime "10000"
compassObjectiveTextHeight "18"
compassObjectiveTextScale "0.3"
compassObjectiveWidth "20"
compassPlayerHeight "18.75"
compassPlayerWidth "18.75"
compassRadarLineThickness "0.4"
compassRadarPingFadeTime "4"
compassRadarUpdateTime "4"
compassRotation "1"
compassSize "1"
compassSoundPingFadeTime "2"
compassTickertapeStretch "0.5"
con_default_console_filter "*"
con_errormessagetime "8"
con_gameMsgWindow0FadeInTime "0.25"
con_gameMsgWindow0FadeOutTime "0.5"
con_gameMsgWindow0Filter "gamenotify obituary"
con_gameMsgWindow0LineCount "4"
con_gameMsgWindow0MsgTime "5"
con_gameMsgWindow0ScrollTime "0.25"
con_gameMsgWindow0SplitscreenScale "1.5"
con_gameMsgWindow1FadeInTime "0.25"
con_gameMsgWindow1FadeOutTime "0.5"
con_gameMsgWindow1Filter "boldgame"
con_gameMsgWindow1LineCount "1"
con_gameMsgWindow1MsgTime "3"
con_gameMsgWindow1ScrollTime "0.25"
con_gameMsgWindow1SplitscreenScale "1.5"
con_gameMsgWindow2FadeInTime "0.75"
con_gameMsgWindow2FadeOutTime "0.5"
con_gameMsgWindow2Filter "subtitle"
con_gameMsgWindow2LineCount "7"
con_gameMsgWindow2MsgTime "5"
con_gameMsgWindow2ScrollTime "0.25"
con_gameMsgWindow2SplitscreenScale "1.5"
con_gameMsgWindow3FadeInTime "0.25"
con_gameMsgWindow3FadeOutTime "0.5"
con_gameMsgWindow3Filter ""
con_gameMsgWindow3LineCount "5"
con_gameMsgWindow3MsgTime "5"
con_gameMsgWindow3ScrollTime "0.25"
con_gameMsgWindow3SplitscreenScale "1.5"
con_inputBoxColor "0.25 0.25 0.2 1"
con_inputHintBoxColor "0.4 0.4 0.35 1"
con_matchPrefixOnly "1"
con_minicon "0"
con_miniconlines "5"
con_minicontime "4"
con_outputBarColor "1 1 0.95 0.6"
con_outputSliderColor "0.15 0.15 0.1 0.6"
con_outputWindowColor "0.35 0.35 0.3 0.75"
con_typewriterColorBase "1 1 1"
con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
con_typewriterColorGlowCompleted "0 0.3 0.8 1"
con_typewriterColorGlowFailed "0.8 0 0 1"
con_typewriterColorGlowUpdated "0 0.6 0.18 1"
con_typewriterDecayDuration "700"
con_typewriterDecayStartTime "6000"
con_typewriterPrintSpeed "50"
cpu_speed_12players "3"
cpu_speed_18players "6"
cpu_speed_8players "2.7"
developer "0"
developer_script "0"
didyouknow "@PLATFORM_DYK_IW4_MSG17"
drawEntityCount "0"
drawEntityCountPos "-55 -180"
drawEntityCountSize "32"
drawKillcamData "0"
drawKillcamDataPos "-55 -340"
drawKillcamDataSize "32"
drawLagometer "0"
drawServerBandwidth "0"
drawServerBandwidthPos "-55 -340"
dynEnt_active "1"
dynEnt_bulletForce "1000"
dynEnt_damageScale "1"
dynEnt_explodeForce "12500"
dynEnt_explodeMaxEnts "20"
dynEnt_explodeMinForce "40"
dynEnt_explodeSpinScale "3"
dynEnt_explodeUpbias "0.5"
dynEnt_explodingBulletForce "3500"
dynEnt_explodingBulletMaxEnts "5"
dynEnt_explodingBulletMinForce "5"
dynEnt_explodingBulletSpinScale "1"
dynEnt_explodingBulletUpbias "0.5"
fixedtime "0"
FoFIconMaxSize "640"
FoFIconMinSize "30"
FoFIconScale "1.3"
FoFIconSpawnTimeDelay "1"
FoFIconSpawnTimeFade "5"
friction "5.5"
fs_basegame ""
fs_basepath "G:\codmw2"
fs_cdpath ""
fs_copyfiles "0"
fs_debug "0"
fs_game ""
fs_homepath "G:\codmw2"
LC fs_ignoreLocalized "0"
fx_count "0"
fx_cull_elem_draw "1"
fx_cull_elem_spawn "1"
fx_debugBolt "0"
fx_draw "1"
fx_drawClouds "1"
fx_enable "1"
fx_freeze "0"
fx_mark_profile "0"
fx_marks "1"
fx_marks_ents "1"
fx_marks_smodels "1"
fx_profile "0"
fx_profileFilter ""
fx_profileSkip "0"
fx_profileSort "cost"
fx_visMinTraceDist "80"
g_allowvote "1"
g_gametype "war"
g_gravity "800"
g_hardcore "0"
g_logsync "2"
g_synchronousClients "0"
gameMode "mp"
glass_angular_vel "5 35"
glass_break "1"
glass_debug "0"
glass_edge_angle "5 10"
glass_fall_delay "0.2 0.9"
glass_fall_gravity "800"
glass_fall_ratio "1.5 3"
glass_fringe_maxcoverage "0.2"
glass_fringe_maxsize "150"
glass_fx_chance "0.25"
glass_hinge_friction "50"
glass_linear_vel "200 400"
glass_max_pieces_per_frame "100"
glass_max_shatter_fx_per_frame "6"
glass_physics_chance "0.15"
glass_physics_maxdist "512"
glass_shard_maxsize "300"
glass_shattered_scale "48"
glass_trace_interval "100"
heli_barrelMaxVelocity "1250"
heli_barrelRotation "70"
heli_barrelSlowdown "360"
hiDef "1"
hud_bloodOverlayLerpRate "0.3"
hud_deathQuoteFadeTime "1000"
hud_enable "1"
hud_fade_ammodisplay "0"
hud_fade_compass "0"
hud_fade_healthbar "2"
hud_fade_offhand "0"
hud_fade_sprint "1.7"
hud_fade_stance "1.7"
hud_fadeout_speed "0.1"
hud_flash_period_offhand "0.5"
hud_flash_time_offhand "2"
hud_health_pulserate_critical "0.5"
hud_health_pulserate_injured "1"
hud_health_startpulse_critical "0.33"
hud_health_startpulse_injured "1"
hudElemPausedBrightness "0.4"
in_mouse "1"
intro "0"
iwnet_debug "0"
iwnet_maxResendTime "120"
iwnet_minResendTime "4"
iwnet_searching "1"
iwnet_sessionFullHeartbeat "20000"
iwnet_sessionHeartbeat "5000"
iwnet_sessions "1"
iwnet_xuid "504"
jump_height "39"
jump_ladderPushVel "128"
jump_slowdownEnable "1"
jump_spreadAdd "64"
jump_stepSize "18"
koth_autodestroytime "60"
koth_capturetime "20"
koth_delayPlayer "0"
koth_destroytime "10"
koth_extraDelay "0"
koth_kothmode "0"
koth_proMode "0"
koth_spawnDelay "60"
koth_spawntime "30"
laserDebug "0"
laserEndOffset "0.5"
laserFlarePct "0.2"
laserFlarePct_alt "0"
laserForceOn "0"
laserLight "1"
laserLightBeginOffset "13"
laserLightBodyTweak "15"
laserLightEndOffset "-3"
laserLightRadius "3"
laserLightRadius_alt "100"
laserLightWithoutNightvision "0"
laserRadius "0.8"
laserRadius_alt "30"
laserRange "1500"
laserRange_alt "5000"
laserRangePlayer "1500"
loading_sre_fatal "1"
lobby_animationSpeed "30"
lobby_animationTilesHigh "4"
lobby_animationTilesWide "8"
lobby_numAnimationFrames "30"
lobby_partySearchWaitTime "1000"
lobby_searchingPartyColor "0.941177 0.768627 0.321569 
loc_forceEnglish "0"
loc_language "0"
loc_translate "1"
loc_warnings "0"
loc_warningsAsErrors "0"
loc_warningsUI "0"
logfile "1"
lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
lowAmmoWarningColor2 "1 1 1 1"
lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 
lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
lowAmmoWarningPulseFreq "2.3"
lowAmmoWarningPulseMax "1.5"
lowAmmoWarningPulseMin "0"
lsp_debug "0"
m_filter "0"
m_forward "0.25"
m_pitch "0.022"
m_side "0.25"
m_yaw "0.022"
mantle_check_angle "60"
mantle_check_radius "0.1"
mantle_check_range "20"
mantle_debug "0"
mantle_enable "1"
mantle_max_vertical_end_velocity "0"
mantle_view_yawcap "60"
mapcrc "0"
mapname ""
masterPort "20810"
masterServerName "cod4master.activision.com"
matchmaking_debug "1"
maxVoicePacketsPerSec "100"
maxVoicePacketsPerSecForServer "20"
migration_blocksperframe "0"
migration_dvarErrors "1"
migration_limit "5"
migration_msgtimeout "500"
migration_timeBetween "30000"
migration_verboseBroadcastTime "100"
migrationPingTime "10"
missileRemoteFOV "15"
missileRemoteSteerPitchRange "1 87"
missileRemoteSteerPitchRate "35"
missileRemoteSteerYawRate "35"
monkeytoy "0"
motd "Welcome to Modern Warfare 2 multiplayer"
motionTrackerBlurDuration "0.2"
motionTrackerCenterX "0"
motionTrackerCenterY "-0.37"
motionTrackerPingFadeTime "3"
motionTrackerPingPitchAddPerEnemy "0"
motionTrackerPingPitchBase "1"
motionTrackerPingPitchNearby "2"
motionTrackerPingSize "0.2"
motionTrackerRange "1600"
motionTrackerSweepAngle "90"
motionTrackerSweepInterval "3"
motionTrackerSweepSpeed "2000"
mp_paused "0"
msg_dumpEnts "0"
msg_hudelemspew "0"
msg_printEntityNums "0"
name ""
net_ip "localhost"
net_lanauthorize "0"
net_noipx "0"
net_noudp "0"
net_port "28960"
net_profile "0"
net_showprofile "0"
net_socksEnabled "0"
net_socksPassword ""
net_socksPort "1080"
net_socksServer ""
net_socksUsername ""
nextdemo ""
nextmap ""
nightVisionDisableEffects "0"
nightVisionFadeInOutTime "0.1"
nightVisionPowerOnTime "0.3"
objectiveFadeTimeGoingOff "0.5"
objectiveFadeTimeGoingOn "1"
objectiveFadeTimeWaitOff "2"
objectiveFadeTimeWaitOn "2"
objectiveFadeTooClose "0.1"
objectiveFadeTooFar "25"
objectiveFontSize "0.6"
objectiveHide "0"
objectiveTextOffsetY "-5.33"
onlinegame "0"
onlinegameandhost "0"
onlineunrankedgameandhost "0"
overrideNVGModelWithKnife "0"
packetDebug "0"
painReverbDryLevel "0.5"
painReverbRoomType "underwater"
painReverbWetLevel "0.4"
painVisionLerpOutRate "0.3"
painVisionTriggerHealth "0.55"
party_autoteams "1"
party_connectTimeout "1000"
party_connectToOthers "1"
party_currentSearchTier "2"
party_debug "0"
party_defaultSearchTier "2"
party_editingsettings "0"
party_firstSubpartyIndex "0"
party_gamesize ""
party_gameStartTimerLength "10"
party_gametype ""
party_host "0"
party_hostmigration "1"
party_hostname ""
party_IAmSelected "0"
party_kickplayerquestion ""
party_listFocus "0"
party_lobbyPlayerCount ""
party_mapname ""
party_mappacks ""
party_matchedPlayerCount "4"
party_maxplayers "16"
party_maxPrivatePartyPlayers "18"
party_maxSearchTier "6"
party_maxTeamDiff "1"
party_membersMissingMapPack "0"
party_minLobbyTime "60"
party_minplayers "2"
party_msPerTier "50"
party_partyPlayerCount ""
party_playervisible "0"
party_pregameStartTimerLength "5"
party_searchPauseTime "2000"
party_searchRandomDelay "500"
party_searchResultsLifetime "45000"
party_searchResultsMin "2000"
party_selectedIndex "0"
party_selectedIndexChangedTime "0"
party_statusString ""
party_teambased "1"
party_teamsVisible "0"
party_timer "0"
party_vetoButtonVisible "0"
party_vetoDelayTime "4"
party_vetoPassed "0"
party_vetoPercentRequired "0.501"
party_vetoStatus ""
partymigrate_broadcast_interval "200"
partymigrate_cpuBonusPing "25"
partymigrate_cpuBonusThreshold "0.5"
partymigrate_pingtest_retry "100"
partymigrate_pingtest_timeout "600"
partymigrate_selectiontime "1800"
partymigrate_timeout "8000"
partymigrate_timeoutmax "15000"
password ""
perk_armorPiercingDamage "40"
perk_blastShield "65"
perk_bulletPenetrationMultiplier "2"
perk_diveDistanceCheck "64"
perk_diveGravityScale "0.75"
perk_diveVelocity "250"
perk_diveViewRollResetSpeed "4"
perk_diveViewRollSpeed "0.5"
perk_diveViewRollTarget "45"
perk_extendedMagsMGAmmo "10"
perk_extendedMagsPistolAmmo "5"
perk_extendedMagsRifleAmmo "10"
perk_extendedMagsSMGAmmo "10"
perk_extendedMagsSpreadAmmo "5"
perk_extendedMeleeRange "176"
perk_extraBreath "5"
perk_fastSnipeScale "2"
perk_footstepVolumeAlly "0.25"
perk_footstepVolumeEnemy "4"
perk_footstepVolumePlayer "0.25"
perk_grenadeDeath "frag_grenade_short_mp"
perk_improvedExtraBreath "5"
perk_lightWeightViewBobScale "0.75"
perk_parabolicAngle "180"
perk_parabolicIcon "specialty_parabolic"
perk_parabolicRadius "400"
perk_quickDrawSpeedScale "1.5"
perk_scavengerMode "0"
perk_sprintMultiplier "2"
perk_sprintRecoveryMultiplierActual "0.6"
perk_sprintRecoveryMultiplierVisual "0.6"
perk_weapRateMultiplier "0.75"
perk_weapReloadMultiplier "0.5"
perk_weapSpreadMultiplier "0.65"
phys_autoDisableAngular "57"
phys_autoDisableFastAngular "270"
phys_autoDisableFastLinear "40"
phys_autoDisableFastTime "0.5"
phys_autoDisableLinear "20"
phys_autoDisableTime "0.9"
phys_bulletSpinScale "3"
phys_bulletUpBias "0.5"
phys_cfm "0.0001"
phys_collUseEntities "0"
phys_contact_cfm "1e-005"
phys_contact_cfm_ragdoll "0.001"
phys_contact_cfm_vehicle "0.001"
phys_contact_cfm_vehicleSoft "0.05"
phys_contact_erp "0.8"
phys_contact_erp_ragdoll "0.3"
phys_contact_erp_vehicle "0.5"
phys_contact_erp_vehicleSoft "0.05"
phys_csl "0.3"
phys_dragAngular "0.5"
phys_dragLinear "0.03"
phys_drawAwake "0"
phys_drawCollisionObj "0"
phys_drawCollisionWorld "0"
phys_drawcontacts "0"
phys_drawDebugInfo "0"
phys_du***ontacts "0"
phys_erp "0.8"
phys_frictionScale "1"
phys_gravity "-800"
phys_gravity_ragdoll "-800"
phys_gravityChangeWakeupRadius "120"
phys_jitterMaxMass "200"
phys_joint_cfm "0.0001"
phys_joint_stop_cfm "0.0001"
phys_joint_stop_erp "0.8"
phys_jointPullThreshold "4"
phys_mcv "20"
phys_mcv_ragdoll "1000"
phys_mcv_vehicle "300"
phys_minImpactMomentum "250"
phys_narrowObjMaxLength "4"
phys_noIslands "0"
phys_qsi "15"
phys_reorderConst "1"
physVeh_collideWithClipOnly "0"
physVeh_explodeForce "800"
physVeh_explodeSpinScale "3"
physVeh_jump "0"
physVeh_minImpactMomentum "17.6"
physVeh_pathConstraintCfm "1e-006"
physVeh_pathConstraintErp "0.8"
physVeh_slideReductionForHighSpeed "0"
physVeh_StepsPerFrame "3"
player_adsExitDelay "0"
player_backSpeedScale "0.7"
player_breath_fire_delay "0"
player_breath_gasp_lerp "6"
player_breath_gasp_scale "4.5"
player_breath_gasp_time "1"
player_breath_hold_lerp "1"
player_breath_hold_time "4.5"
player_breath_snd_delay "1"
player_breath_snd_lerp "2"
player_burstFireCooldown "0.2"
player_debugHealth "0"
player_dmgtimer_flinchTime "500"
player_dmgtimer_maxTime "750"
player_dmgtimer_minScale "0"
player_dmgtimer_stumbleTime "500"
player_dmgtimer_timePerPoint "100"
player_footstepsThreshhold "0"
player_lastStandCrawlSpeedScale "0.2"
player_lastStandDebug "0"
player_lean_rotate_crouch_left "0.8"
player_lean_rotate_crouch_right "0.3"
player_lean_rotate_left "0.8"
player_lean_rotate_right "0.4"
player_lean_shift_crouch_left "4"
player_lean_shift_crouch_right "15"
player_lean_shift_left "5"
player_lean_shift_right "9"
player_meleeHeight "10"
player_meleeRange "64"
player_meleeWidth "10"
player_move_factor_on_torso "0"
player_moveThreshhold "10"
player_runThreshhold "110"
player_scopeExitOnDamage "0"
player_spectateSpeedScale "1"
player_sprintCameraBob "0.5"
player_sprintForwardMinimum "105"
player_sprintMinTime "1"
player_sprintRechargePause "0"
player_sprintSpeedScale "1.5"
player_sprintStrafeSpeedScale "0.667"
player_sprintTime "4"
player_sprintUnlimited "0"
player_strafeAnimCosAngle "0.5"
player_strafeSpeedScale "0.8"
player_sustainAmmo "0"
player_turnAnims "0"
player_view_pitch_down "85"
player_view_pitch_up "85"
playlist "0"
playlistFilename "playlists****fo"
privateMatch_joinPassword ""
privateMatch_serverPassword ""
pro******nuOption_blacklevel "0"
pro******nuOption_gamma "0.8"
pro******nuOption_safeAreaHorz "0.85"
pro******nuOption_safeAreaVert "0.85"
pro******nuOption_volume "0.8"
protocol "134"
r_aaAlpha "dither (fast)"
r_aaMaxQuality "0"
r_aaSamples "2"
r_altModelLightingUpdate "0"
r_aspectRatio "auto"
r_atlasAnimFPS "15"
r_autopriority "0"
r_blacklevel "0"
r_blur "0"
r_brightness "0"
r_cacheModelLighting "1"
r_cacheSModelLighting "1"
r_clear "never"
r_clearColor "0 0 0 0"
r_clearColor2 "0 0 0 0"
r_colorMap "Unchanged"
r_contrast "1"
r_customMode ""
r_debugLineWidth "1"
r_debugShader "none"
r_depthPrepass "None"
r_desaturation "1"
r_detail "1"
r_detailMap "Unchanged"
r_diffuseColorScale "1"
r_displayRefresh "60 Hz"
r_distortion "1"
r_dlightLimit "4"
r_dof_bias "0.5"
r_dof_enable "1"
r_dof_farBlur "1.8"
r_dof_farEnd "7000"
r_dof_farStart "1000"
r_dof_nearBlur "6"
r_dof_nearEnd "60"
r_dof_nearStart "10"
r_dof_tweak "0"
r_dof_viewModelEnd "8"
r_dof_viewModelStart "2"
r_dpvsFilterDebug "0"
r_drawDecals "1"
r_drawSun "1"
r_drawWater "1"
r_envMapExponent "5"
r_envMapMaxIntensity "0.5"
r_envMapMinIntensity "0.2"
r_envMapOverride "0"
r_envMapSunIntensity "2"
r_fastSkin "0"
r_filmAltShader "1"
r_filmTweakBrightness "0"
r_filmTweakContrast "1.4"
r_filmTweakDarkTint "0.7 0.85 1"
r_filmTweakDesaturation "0.2"
r_filmTweakDesaturationDark "0.2"
r_filmTweakEnable "0"
r_filmTweakInvert "0"
r_filmTweakLightTint "1.1 1.05 0.85"
r_filmTweakMediumTint "0.9 1 0.9"
r_filmUseTweaks "0"
r_floatz "1"
r_fog "1"
r_forceLod "none"
r_fullbright "0"
r_fullscreen "0"
r_gamma "0.8"
r_glow "1"
r_glow_allowed "1"
r_glow_allowed_script_forced "0"
r_glowTweakBloomCutoff "0.5"
r_glowTweakBloomDesaturation "0"
r_glowTweakBloomIntensity0 "1"
r_glowTweakEnable "0"
r_glowTweakRadius0 "5"
r_glowUseTweaks "0"
r_gpuSync "off"
r_heroLighting "1"
r_highLodDist "-1"
r_ignore "0"
r_ignorehwgamma "0"
r_inGameVideo "1"
r_lightCacheLessFrequentMaxDistance "64"
r_lightCacheLessFrequentPeriod "10"
r_lightGridContrast "0"
r_lightGridEnableTweaks "0"
r_lightGridIntensity "1"
r_lightGridUseTweakedValues "1"
r_lightMap "Unchanged"
r_loadForRenderer "1"
r_lockPvs "0"
r_lodBiasRigid "0"
r_lodBiasSkinned "0"
r_lodScaleRigid "1"
r_lodScaleSkinned "1"
r_lowestLodDist "-1"
r_lowLodDist "-1"
r_mediumLodDist "-1"
r_mode "1024x768"
LC r_modelVertColor "1"
r_monitor "0"
r_multiGpu "0"
r_normal "1"
r_normalMap "Unchanged"
r_outdoor "1"
r_outdoorFeather "8"
r_picmip "0"
r_picmip_bump "0"
r_picmip_manual "0"
r_picmip_spec "0"
r_picmip_water "0"
r_polygonOffsetBias "-1"
r_polygonOffsetScale "-1"
r_portalBevels "0.7"
r_portalBevelsOnly "0"
r_portalMinClipArea "0.02"
r_portalMinRecurseDepth "2"
r_portalWalkLimit "0"
r_preloadShaders "0"
r_pretess "1"
r_primaryLightTweakDiffuseStrength "1"
r_primaryLightTweakSpecularStrength "1"
r_primaryLightUseTweaks "0"
r_reflectionProbeGenerate "0"
r_reflectionProbeGenerateExit "0"
r_reflectionProbeRegenerateAll "0"
r_rendererInUse "Shader model 3.0"
r_rendererPreference "Default"
r_resampleScene "1"
r_scaleViewport "1"
r_showFbColorDebug "None"
r_showFloatZDebug "0"
r_showLightGrid "0"
r_showMissingLightGrid "0"
r_showPortals "0"
r_showPortalsOverview "0"
r_singleCell "0"
r_skipPvs "0"
r_smc_enable "1"
r_smc_optimize "1"
r_smp_backend "1"
r_smp_worker "1"
r_smp_worker_thread0 "1"
r_smp_worker_thread1 "1"
r_specular "1"
r_specularColorScale "2.5"
r_specularMap "Unchanged"
r_spotLightBrightness "14"
r_spotLightEndRadius "196"
r_spotLightEntityShadows "1"
r_spotLightExponent "2"
r_spotLightFovInnerFraction "0.5"
r_spotLightMaxLength "5000"
r_spotLightShadows "1"
r_spotLightSModelShadows "1"
r_spotLightStartRadius "36"
r_sse_skinning "1"
r_subwindow "0 1 0 1"
r_sun_from_dvars "0"
r_sun_fx_position "0 0 0"
r_sunblind_fadein "0.5"
r_sunblind_fadeout "3"
r_sunblind_max_angle "5"
r_sunblind_max_darken "0.75"
r_sunblind_min_angle "30"
r_sunflare_fadein "1"
r_sunflare_fadeout "1"
r_sunflare_max_alpha "1"
r_sunflare_max_angle "2"
r_sunflare_max_size "2500"
r_sunflare_min_angle "45"
r_sunflare_min_size "0"
r_sunflare_shader "sun_flare"
r_sunglare_fadein "0.5"
r_sunglare_fadeout "3"
r_sunglare_max_angle "5"
r_sunglare_max_lighten "0.75"
r_sunglare_min_angle "30"
r_sunsprite_shader "sun"
r_sunsprite_size "16"
r_texFilterAnisoMax "4"
r_texFilterAnisoMin "1"
r_texFilterDisable "0"
r_texFilterMipBias "0"
r_texFilterMipMode "Unchanged"
r_useLayeredMaterials "0"
r_vc_makelog "0"
r_vc_showlog "0"
r_vsync "0"
r_warningRepeatDelay "5"
r_zfar "0"
r_zFeather "1"
r_znear "4"
r_znear_depthhack "0.1"
radarjamDistMax "800"
radarjamDistMin "350"
radarjamSinCurve "0"
ragdoll_baselerp_time "1000"
ragdoll_bullet_force "500"
ragdoll_bullet_upbias "0.5"
ragdoll_debug "0"
ragdoll_dump_anims "0"
ragdoll_enable "1"
ragdoll_explode_force "18000"
ragdoll_explode_upbias "0.8"
ragdoll_exploding_bullet_force "5000"
ragdoll_exploding_bullet_upbias "0.8"
ragdoll_fps "20"
ragdoll_idle_min_velsq "2"
ragdoll_jitter_scale "1"
ragdoll_jointlerp_time "3000"
ragdoll_max_life "4500"
ragdoll_max_simulating "16"
ragdoll_max_stretch_pct "10"
ragdoll_rotvel_scale "1"
ragdoll_self_collision_scale "1.2"
ragdoll_stretch_iters "10"
rate "25000"
reliableResendTime "300"
reliableTimeoutTime "20000"
RemoteCameraSounds_DryLevel "0.1"
RemoteCameraSounds_RoomType "underwater"
RemoteCameraSounds_WetLevel "0.5"
requireOpenNat "1"
safeArea_adjusted_horizontal "1"
safeArea_adjusted_vertical "1"
safeArea_horizontal "0.85"
safeArea_vertical "0.85"
scr_airdrop_ac130 "3"
scr_airdrop_ammo "17"
scr_airdrop_counter_uav "15"
scr_airdrop_emp "1"
scr_airdrop_harrier_airstrike "7"
scr_airdrop_helicopter "7"
scr_airdrop_helicopter_flares "5"
scr_airdrop_helicopter_minigun "3"
scr_airdrop_mega_ac130 "2"
scr_airdrop_mega_ammo "12"
scr_airdrop_mega_counter_uav "16"
scr_airdrop_mega_emp "0"
scr_airdrop_mega_harrier_airstrike "5"
scr_airdrop_mega_helicopter "5"
scr_airdrop_mega_helicopter_flares "3"
scr_airdrop_mega_helicopter_minigun "2"
scr_airdrop_mega_nuke "0"
scr_airdrop_mega_precision_airstrike "10"
scr_airdrop_mega_predator_missile "14"
scr_airdrop_mega_sentry "16"
scr_airdrop_mega_stealth_airstrike "3"
scr_airdrop_mega_uav "12"
scr_airdrop_nuke "0"
scr_airdrop_precision_airstrike "11"
scr_airdrop_predator_missile "12"
scr_airdrop_sentry "12"
scr_airdrop_stealth_airstrike "5"
scr_airdrop_uav "17"
scr_arena_numlives "1"
scr_arena_promode "0"
scr_arena_roundlimit "0"
scr_arena_roundswitch "3"
scr_arena_scorelimit "1"
scr_arena_timelimit "2.5"
scr_arena_winlimit "4"
scr_ctf_halftime "1"
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_promode "0"
scr_ctf_returntime "30"
scr_ctf_roundlimit "1"
scr_ctf_scorelimit "0"
scr_ctf_timelimit "10"
scr_ctf_waverespawndelay "10"
scr_ctf_winlimit "1"
scr_dd_addtime "2.5"
scr_dd_bombtimer "45"
scr_dd_defusetime "5"
scr_dd_numlives "0"
scr_dd_planttime "5"
scr_dd_playerrespawndelay "0"
scr_dd_promode "0"
scr_dd_roundlimit "3"
scr_dd_roundswitch "1"
scr_dd_scorelimit "1"
scr_dd_timelimit "2.5"
scr_dd_waverespawndelay "0"
scr_dd_winlimit "2"
scr_diehard "0"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_promode "0"
scr_dm_roundlimit "1"
scr_dm_scorelimit "1500"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"
scr_dm_winlimit "1"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_promode "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"
scr_dom_winlimit "1"
scr_explBulletMod "1"
scr_game_allowkillcam "1"
scr_game_deathpointloss "0"
scr_game_forceuav "0"
scr_game_graceperiod "0"
scr_game_hardpoints "1"
scr_game_killstreakdelay "0"
scr_game_onlyheadshots "0"
scr_game_perks "1"
scr_game_spectatetype "1"
scr_game_suicidepointloss "0"
scr_gtnw_numlives "0"
scr_gtnw_playerrespawndelay "0"
scr_gtnw_promode "0"
scr_gtnw_roundlimit "1"
scr_gtnw_roundswitch "0"
scr_gtnw_scorelimit "101"
scr_gtnw_timelimit "10"
scr_gtnw_waverespawndelay "0"
scr_gtnw_winlimit "1"
scr_hardcore "0"
scr_hardpoint_allowartillery "1"
scr_hardpoint_allowhelicopter "1"
scr_hardpoint_allowuav "1"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_promode "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"
scr_koth_winlimit "1"
scr_maxPerPlayerExplosives "2"
scr_nukeCancelMode "0"
scr_nukeTimer "10"
scr_oldschool "0"
scr_oneflag_numlives "0"
scr_oneflag_playerrespawndelay "0"
scr_oneflag_promode "0"
scr_oneflag_roundlimit "0"
scr_oneflag_roundswitch "3"
scr_oneflag_scorelimit "1"
scr_oneflag_timelimit "3"
scr_oneflag_waverespawndelay "0"
scr_oneflag_winlimit "4"
scr_patientZero ""
scr_player_forcerespawn "1"
scr_player_healthregentime "5"
scr_player_maxhealth "100"
scr_player_numlives "0"
scr_player_respawndelay "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_RequiredMapAspectratio "1"
scr_restxp_cap "0.5"
scr_restxp_enable "0"
scr_restxp_levelsPerDay "0.5"
scr_restxp_minRestTime "4"
scr_restxp_restedAwardScale "0.5"
scr_restxp_timescale "1"
scr_riotShieldXPBullets "15"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_promode "0"
scr_sab_roundlimit "1"
scr_sab_roundswitch "1"
scr_sab_scorelimit "0"
scr_sab_timelimit "20"
scr_sab_waverespawndelay "0"
scr_sab_winlimit "1"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_promode "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "1"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"
scr_sd_winlimit "4"
scr_team_fftype "0"
scr_team_kickteamkillers "0"
scr_team_respawntime "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_thirdPerson "0"
scr_tispawndelay "0"
scr_vip_numlives "0"
scr_vip_promode "0"
scr_vip_roundlimit "3"
scr_vip_roundswitch "1"
scr_vip_scorelimit "1"
scr_vip_timelimit "2.5"
scr_vip_winlimit "2"
scr_war_numlives "0"
scr_war_playerrespawndelay "0"
scr_war_promode "0"
scr_war_roundlimit "1"
scr_war_scorelimit "7500"
scr_war_timelimit "10"
scr_war_waverespawndelay "0"
scr_war_winlimit "1"
scr_xpscale "1"
sensitivity "5"
sentry_placement_debug "0"
sentry_placement_feet_offset "17 20 10"
sentry_placement_feet_trace_dist_z "20"
sentry_placement_trace_dist "42"
sentry_placement_trace_min_normal "0.7"
sentry_placement_trace_pitch "20"
sentry_placement_trace_radius "30"
sentry_placement_trace_radius_canon_safety "5"
server1 ""
server10 ""
server11 ""
server12 ""
server13 ""
server14 ""
server15 ""
server16 ""
server2 ""
server3 ""
server4 ""
server5 ""
server6 ""
server7 ""
server8 ""
server9 ""
session_immediateDeleteTinySessions "0"
session_nonblocking "1"
shieldImpactBulletShakeDuration "500"
shieldImpactBulletShakeScale "0.35"
shieldImpactExplosionHighShakeDuration "1250"
shieldImpactExplosionHighShakeScale "0.5"
shieldImpactExplosionLowShakeDuration "800"
shieldImpactExplosionLowShakeScale "0.4"
shieldImpactExplosionThreshold "85"
shieldImpactMissileShakeDuration "1500"
shieldImpactMissileShakeScale "0.5"
shortversion "1.0"
showdrop "0"
showpackets "0"
sm_enable "1"
sm_fastSunShadow "1"
sm_lightScore_eyeProjectDist "64"
sm_lightScore_spotProjectFrac "0.125"
sm_maxLights "4"
sm_minSpotLightScore "0.5"
sm_polygonOffsetBias "0.125"
sm_polygonOffsetScale "2"
sm_qualitySpotShadow "1"
sm_spotDistCull "1"
sm_spotEnable "1"
sm_spotLimit "4"
sm_spotShadowFadeTime "1"
sm_strictCull "1"
sm_sunEnable "1"
sm_sunSampleSizeNear "0.25"
sm_sunShadowCenter "0 0 0"
sm_sunShadowScale "1"
sm_sunShadowScaleLocked "1"
snaps "20"
snd_cinematicVolumeScale "0.5"
snd_draw3D "Off"
snd_drawInfo "None"
snd_enable2D "1"
snd_enable3D "1"
snd_enableEq "1"
snd_enableReverb "1"
snd_enableStream "1"
snd_errorOnMissing "0"
snd_khz "44"
snd_levelFadeTime "250"
snd_outputConfiguration "Windows default"
snd_slaveFadeTime "500"
snd_touchStreamFilesOnLoad "0"
snd_volume "0.8"
splitscreen "0"
stat_version "10"
stopspeed "100"
stringtable_debug "0"
sv_allowAnonymous "0"
sv_allowClientConsole "1"
sv_allowDownload "1"
sv_allowedClan1 ""
sv_allowedClan2 ""
sv_cheats "0"
sv_clientArchive "1"
sv_clientSideBullets "1"
sv_connectTimeout "120"
sv_debugRate "0"
sv_debugReliableCmds "0"
sv_floodProtect "1"
sv_hostname "CoD4Host"
sv_hugeSnapshotDelay "200"
sv_hugeSnapshotSize "4000"
sv_iwdNames ""
sv_iwds ""
sv_kickBanTime "300"
sv_mapRotation ""
sv_mapRotationCurrent ""
sv_maxclients "18"
sv_maxPing "0"
sv_maxRate "25000"
sv_minPing "0"
sv_network_fps "50"
sv_packet_info "0"
sv_padPackets "0"
sv_paused "0"
sv_privateClients "0"
sv_privateClientsForClients "0"
sv_privatePassword ""
sv_pure "1"
sv_reconnectlimit "3"
sv_referencedFFCheckSums ""
sv_referencedFFNames ""
sv_referencedIwdNames ""
sv_referencedIwds ""
sv_rejoinTimeout "5"
sv_running "0"
sv_showAverageBPS "0"
sv_timeout "20"
sv_voiceQuality "3"
sv_zombietime "2"
sys_configSum "230111639"
sys_configureGHz "18.5691"
sys_cpuGHz "2.67277"
sys_cpuName "Intel(R) Core(TM) i7 CPU920  @ 
sys_gpu "ATI Radeon HD 4800 Series"
sys_lockThreads "none"
sys_quitMigrateTime "15000"
sys_smp_allowed "1"
sys_SSE "1"
sys_sysMB "2048"
systemlink "0"
testClients_doAttack "1"
testClients_doCrouch "0"
testClients_doMove "1"
testClients_doReload "1"
testClients_watchKillcam "1"
thermal_playerModel ""
thermalBlurFactorNoScope "250"
thermalBlurFactorScope "250"
timescale "1"
tracer_debugDraw "0"
tracer_explosiveColor1 "1 0.75 0.75 0"
tracer_explosiveColor2 "1 0.75 0.75 1"
tracer_explosiveColor3 "1 0.75 0.75 1"
tracer_explosiveColor4 "1 0.75 0.75 1"
tracer_explosiveColor5 "1 0.75 0.75 1"
tracer_explosiveColor6 "1 0.75 0.75 0"
tracer_explosiveOverride "1"
tracer_explosiveWidth "15"
tracer_firstPersonMaxWidth "4"
tracer_stoppingPowerColor1 "0 0 0 0"
tracer_stoppingPowerColor2 "1 1 1 1"
tracer_stoppingPowerColor3 "1 0 0 1"
tracer_stoppingPowerColor4 "1 0 0 1"
tracer_stoppingPowerColor5 "1 1 0 1"
tracer_stoppingPowerColor6 "1 1 1 1"
tracer_stoppingPowerOverride "0"
tracer_stoppingPowerWidth "6"
tracer_thermalWidthMult "2"
turret_adsEnabled "1"
turret_adsFov "35"
turret_adsTime "250"
turret_fov "55"
ui_allow_classchange "0"
ui_allow_controlschange "1"
ui_allow_teamchange "0"
ui_bigFont "0.4"
ui_borderLowLightScale "0.35"
ui_browserFriendlyfire "-1"
ui_browserKillcam "-1"
ui_browserMod "0"
ui_browserShowDedicated "0"
ui_browserShowEmpty "1"
ui_browserShowFull "1"
ui_browserShowPassword "-1"
ui_browserShowPure "1"
ui_buildLocation "-60 460"
ui_buildSize "0.2"
ui_cinematicsTimestamp "0"
ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
ui_currentFeederMapIndex "0"
ui_currentMap "0"
ui_customClassName ""
ui_customModeEditName ""
ui_customModeName ""
ui_debugMode "0"
ui_drawCrosshair "1"
ui_extraBigFont "0.55"
ui_gametype "war"
ui_hud_hardcore "0"
ui_hud_obituaries "1"
ui_hud_showobjicons "1"
ui_joinGametype "0"
ui_mapname "mp_afghan"
ui_maxclients "18"
ui_mousePitch "0"
ui_multiplayer "1"
ui_netGametype "0"
ui_netGametypeName "dm"
ui_netSource "1"
ui_partyFull "0"
ui_playerPartyColor "1 0.8 0.4 1"
ui_serverStatusTimeOut "7000"
ui_showEndOfGame "0"
ui_showList "0"
ui_showmap "1"
ui_showMenuOnly ""
ui_sliderSteps "40"
ui_smallFont "0.25"
ui_textScrollFadeTime "0.2"
ui_textScrollPauseEnd "3"
ui_textScrollPauseStart "1"
ui_textScrollSpeed "30"
uiscript_debug "0"
upnp_maxAttempts "4"
useFastFile "1"
useMapPreloading "1"
useonlinestats "0"
useRelativeTeamColors "0"
useSvMapPreloading "1"
useTagFlashSilenced "1"
veh_boneControllerLodDist "2000"
vehAudio_inAirPitchDownLerp "1.2"
vehAudio_inAirPitchUpLerp "0.75"
vehAudio_spawnVolumeTime "2"
vehCam_angles "0 0 0"
vehCam_editMode "0"
vehCam_freeLook "0"
vehCam_offset "0 0 0"
vehCam_pitchClamp "45"
vehCam_pitchTurnRate "90"
vehCam_radius "0"
vehCam_speedInfluence "0"
vehCam_yawClamp "45"
vehCam_yawTurnRate "260"
vehCam_zOffsetMode "World"
version "IW4 MP 1.0 build 159 latest Fri Nov 06 2009 in-x86"
vid_xpos "22"
vid_ypos "53"
viewModelDebugNotetracks "0"
viewModelHacks "1"
viewposNow "0 0 0"
voiceDebug "0"
voiceDegrade "0"
waypointDebugDraw "0"
waypointDistScaleRangeMax "3000"
waypointDistScaleRangeMin "1000"
waypointDistScaleSmallest "0.8"
waypointIconHeight "36"
waypointIconWidth "36"
waypointOffscreenCornerRadius "105"
waypointOffscreenDistanceThresholdAlpha "30"
waypointOffscreenPadBottom "30"
waypointOffscreenPadLeft "103"
waypointOffscreenPadRight "0"
waypointOffscreenPadTop "0"
waypointOffscreenPointerDistance "20"
waypointOffscreenPointerHeight "12"
waypointOffscreenPointerWidth "25"
waypointOffscreenRoundedCorners "1"
waypointOffscreenScaleLength "500"
waypointOffscreenScaleSmallest "1"
waypointPlayerOffsetCrouch "56"
waypointPlayerOffsetProne "30"
waypointPlayerOffsetStand "66"
waypointSplitscreenScale "1.8"
waypointTweakY "-17"
wideScreen "0"
winvoice_loopback "0"
winvoice_mic_mute "1"
winvoice_mic_reclevel "65535"
winvoice_mic_scaler "1"
winvoice_save_voice "0"
xblive_hostingprivateparty "0"
xblive_loggedin "0"
xblive_playEvenIfDown "0"
xblive_privatematch "0"
#2 · 16y ago
JO
joshuadebeir
I have found this
sv_kickbantime 3600
It causes a One hour ban, But where do I put the client number, or whatever I need to put to ban someone?
#3 · 16y ago
Alen
Alen
Quote Originally Posted by joshuadebeir View Post
I have found this
sv_kickbantime 3600
It causes a One hour ban, But where do I put the client number, or whatever I need to put to ban someone?
Into the console. That's why they are called console commands.
#4 · 16y ago
SO
soccerguy
he means if someone is named joe would it be sv_kickbantime 3600 joe?
#5 · 16y ago
DE
Deathmax
sv_kickbantime would set the period the person would be banned from the server.

The proper way to actually ban someone is tempbanclient <clientnum>.
#6 · 16y ago
B4M
B4M
/moved to help

/marked as solved
#7 · 16y ago
Posts 1–7 of 7 · Page 1 of 1

Post a Reply

Similar Threads

  • [SOLVED] when someone report you , how long z8 takes to ban your acc ?By boyrent in CrossFire Help
    5Last post 15y ago
  • banned from wcs server. packets rejected?By SubzeroZeus in CounterStrike (CS) 1.6 Hacks / Counter Strike: Source (CSS) Hacks
    4Last post 16y ago
  • Avoid banning from your main account!By xhavefunx in Suggestions, Requests & General Help
    3Last post 16y ago
  • [SOLVED] Files different from serverBy JosHSL14 in Call of Duty Modern Warfare 2 Help
    21Last post 15y ago
  • [SOLVED] Banned from 1.3.37aBy austin329 in Call of Duty Modern Warfare 2 Help
    9Last post 16y ago

Tags for this Thread

None