Do a World to screen then get the FOV and playerpointer and enemypointer.... draw a box compared to the distance your from the enemy on your screen over him... You get it? its quite tricky.
Originally Posted by Mr.Magicman Do a World to screen then get the FOV and playerpointer and enemypointer.... draw a box compared to the distance your from the enemy on your screen over him... You get it? its quite tricky. /Solved /Closed
Originally Posted by qddW$#%^jtyjtyj Does anyone know the 2d boxes source? LOL NICE MENU IN YOUR SIG!!! OR SHOULD I SAY, NICE LEECHED "Hybrid GUI for Dx9" MENU LOL!!!!! And for the 3d boxes, do what Magicman said... /yea
Originally Posted by J LOL NICE MENU IN YOUR SIG!!! OR SHOULD I SAY, NICE LEECHED "Hybrid GUI for Dx9" MENU LOL!!!!! And for the 3d boxes, do what Magicman said... /yea lol its not 3d boxes its 2d... and lol my menu in the sig isnt leached... Its fake / its make in visual basic /