UPK extractor

Posts 3145 of 96 · Page 3 of 7
Could you [hypothetically, ofc] recreate a gun with custom stats and implement it into the game?
Quote Originally Posted by CRUSTY View Post
Could you [hypothetically, ofc] recreate a gun with custom stats and implement it into the game?
i owuld guess that it would be server sided?
I know reload and range are server sided, idk
it extracts the files but what do i do with them?

Quote Originally Posted by adu.12 View Post
What is it??
its not for noobs
Quote Originally Posted by CRUSTY View Post
Could you [hypothetically, ofc] recreate a gun with custom stats and implement it into the game?
Yes, but not everything is done client-side (some of the shooting is processed on the server).

Quote Originally Posted by BadBlood View Post
Nice Job man Awesome.
It's not his job, he leeched it and didn't give the proper credits.

Quote Originally Posted by gfdazerty1 View Post
if i extract the upk file thn its the same modiing as in combat arms?
No. "Extracting" just discards some meta data and builds the data files within the package.

Quote Originally Posted by vasco421 View Post
it extracts the files but what do i do with them?

You mod them.

its not for noobs
Quote Originally Posted by shantfox View Post
WTF virossssssss
lol .
Nice Job man Awesome.
if i extract the upk file thn its the same modiing as in combat arms?
nice job.....
good job man,keep working!
Dude, I extract all files and they come out as raw files. Like music.upk comes out as "avaBMG_metal.SOUNDNODEWAVE" How to convert?
Quote Originally Posted by gamergg View Post
Dude, I extract all files and they come out as raw files. Like music.upk comes out as "avaBMG_metal.SOUNDNODEWAVE" How to convert?
Convert to what? As you said, those are the raw files / If you want a preview or an editor for them try using an UED or UDK to open the package.
how do i mod them
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