I will try to code for AVA

Posts 16–30 of 60 · Page 2 of 4
Quote Originally Posted by Polo2 View Post


You sure about that?
Cuz ur forgetting that i could hex edit it.
dumb spammer is dumb...u cant hex edit it...dark and mth tired
Quote Originally Posted by Toshie View Post
dumb spammer is dumb...u cant hex edit it...dark and mth tired
Can done it.
Quote Originally Posted by wassup40 View Post


Can done it.
proof???
Quote Originally Posted by Polo2 View Post
You sure about that?
Cuz ur forgetting that i could hex edit it.
Afaik cooked packages are compressed. You would have to extract them, edit the textures and rebuild it. This is easy in most games like Parabellum (working on modding right now), which keep UED active, but from what I gather AVA doesn't have an accessible UED, so you can't rebuild the packages without going through way too much trouble for it to be worth the effort.

Now whoever said he can rebuild the packages can leave me a VM and PM, I would gladly like to know how that's done in AVA's case.
Quote Originally Posted by Alen View Post
Afaik cooked packages are compressed. You would have to extract them, edit the textures and rebuild it. This is easy in most games like Parabellum (working on modding right now), which keep UED active, but from what I gather AVA doesn't have the UED activated, so you can't rebuild the packages without going through way too much trouble for it to be worth the effort.

Now whoever said he can rebuild the packages can leave me a VM and PM, I would gladly like to know how that's done in AVA's case.
The spammer and wassup
Quote Originally Posted by Toshie View Post
The spammer and wassup
Wassup hasn't done it, he's just running his mouth. Sid hasn't tried yet but hopefully knows something I don't...
Quote Originally Posted by Alen View Post
Wassup hasn't done it, he's just running his mouth. Sid hasn't tried yet but hopefully knows something I don't...
I know how to do it, i just need to figure the .exe file, because it seems like ijji removed the .exe file from thefolder itself and forced it to be run from the reactor, and the reactor only.
Quote Originally Posted by Polo2 View Post
I know how to do it, i just need to figure the .exe file, because it seems like ijji removed the .exe file from thefolder itself and forced it to be run from the reactor, and the reactor only.
What do you mean? I though UED was part of the main executable in the new engine?

msn I wanna talk about modding AVA
Quote Originally Posted by Alen View Post
What do you mean? I though UED was part of the main executable in the new engine?

msn I wanna talk about modding AVA
My msn is in my sig, and i just dumped it so i could make hacks.
Ima not waste my time with some 1 who just dont care.
Quote Originally Posted by wassup40 View Post
Ima not waste my time with some 1 who just dont care.
dont speak then if u dont haz proof
Wassup40 im getting to work now on it and i need ur help.
Add me on msn.
Me msn got hacked
Found the .exe it was in a subfolder.
* Loading packages from some Unreal Engine based games
* Visualization of skeletal and vertex meshes with animation support
* Visualization of static meshes
* Viewing supported material types
* Export of skeletal animations and meshes into ActorX format (.psk and .psa) or idSoftware md5
* Export of vertex meshes into Unreal .3D format
* Export of static meshes into psk format (for details look at readme)
* Export textures into tga format
* List of packaged objects (.u, .uax, .ukx, .utx etc).

extractor in main ava
Posts 16–30 of 60 · Page 2 of 4

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