help

Posts 110 of 10 · Page 1 of 1
help
Ok..just to say this before every1 start to flame..I DONT plan on releasing any hacks..I just want 1 for myself..now I have this code which is Hans menu and Gellins base combined by whit...I take no credits for it at all..

I compile with no errors but when I inject CA just crashes at the guy running. Yeah I know im stupid and a noob

Just plawks help meee
Code:
////////////////////////////////////////////////////
//					Credits
//
//					Gellin08 aka Gellin( Tha Base )
//					tim0n and ****** (Getpointer and wait functions)
//					Ghoster	( pro )
//					Sinner	( Cdetour mods )
//					z0mbie  ( ADE32 )
//					LanceVorigin ( original cdetour class )
//					Micro ( original menu )

#include "Base.h"
#include "Menu.h"

cBase Base;

void __cdecl cBase::PushToConsole( const char* szCommand )
{
	DWORD *LTClient = ( DWORD* )( 0x377E6C84 );
	void* CONoff = ( void* )*( DWORD* )( *LTClient + 0x208 );
 
	__asm
	{
		push szCommand;
		call CONoff;
		add esp, 4;
	}
}	

//Every Frame
void cBase::RenderFrame(LPDIRECT3DDEVICE9 pDevice)
{
	if( !Base.bSet.bInit )
	{
		D3DXCreateFont(pDevice, 15, 0, FW_BOLD, 1, 0, DEFAULT_CHARSET, OUT_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_DONTCARE, "Arial", &Directx.pFont);
		Base.bSet.bInit = true;
	}

	if( Directx.pFont == NULL )
		Directx.pFont->OnLostDevice();
	else
	{
		Directx.DrawString(10, 22, D3DCOLOR_ARGB(255, 255, 0, 0), Directx.pFont, "Darktaylers private hack for FRIENDS");
		Menu.RenderMenu();
	}

	if( Menu.mOpt[2].nopt > 0 )//Fly Hack
		if( GetAsyncKeyState( FLYKEY ) < 0 )
			this->PushToConsole( "PlayerGravity 800" );
		else
			this->PushToConsole( "PlayerGravity -800" );

	if( Menu.mOpt[12].nopt > 0 )
		Menu.PanicKey();
	
}

//4x Per Second
void cBase::Update(void)
{
	while(1)
	{
		if( Menu.mOpt[1].nopt > 0 )//3D Box's
			this->PushToConsole( "ModelDebug_DrawBoxes 1" );
		else
			this->PushToConsole( "ModelDebug_DrawBoxes 0" );

		if( Menu.mOpt[3].nopt > 0 )//No Fog
			this->PushToConsole( "FogEnable 0" );
		else
			this->PushToConsole( "FogEnable 1" );

		Sleep(iRenderSpeed);

		if( Menu.mOpt[4].nopt > 0 )//Speed Hack
		{
		    this->PushToConsole("BaseMoveAccel 3000.000000");
			this->PushToConsole("StartAccel 3000.000000");
			this->PushToConsole("MaxAccel 3000.000000");
			this->PushToConsole("AccelInc 3000.000000");
			this->PushToConsole("WalkVel 3000.000000");
			this->PushToConsole("FRunVel 3000.000000");
		    this->PushToConsole("BRunVel 3000.000000");
			this->PushToConsole("SRunVel 3000.000000");
		    this->PushToConsole("JumpVel 3000.000000");
			this->PushToConsole("DuckVel 3000.000000");
		}else{
			this->PushToConsole("BaseMoveAccel 3000.000000");
			this->PushToConsole("StartAccel 500.000000");
			this->PushToConsole("MaxAccel 3000.000000");
			this->PushToConsole("AccelInc 6000.000000");
			this->PushToConsole("WalkVel 70.000000");
			this->PushToConsole("FRunVel 285.000000");
			this->PushToConsole("BRunVel 285.000000");
			this->PushToConsole("SRunVel 285.000000");
			this->PushToConsole("JumpVel 330.000000");
			this->PushToConsole("DuckVel 50.000000");
		}

		Sleep(iRenderSpeed);

		if( Menu.mOpt[5].nopt > 0 )//Less Spread
		{
			this->PushToConsole("PerturbRotationEffect  0.000000"); 
			this->PushToConsole("PerturbIncreaseSpeed 0.000000"); 
			this->PushToConsole("PerturbWalkPercent 0.000000"); 
			this->PushToConsole("PerturbFiringIncreaseSpeed 0.000000");
		}else{
			this->PushToConsole("PerturbRotationEffect 3.000000");
			this->PushToConsole("PerturbIncreaseSpeed 3.000000");
			this->PushToConsole("PerturbDecreaseSpeed 9.000000");
			this->PushToConsole("PerturbWalkPercent 0.500000");
		}

		Sleep(iRenderSpeed);

		switch ( Menu.mOpt[6].nopt )//This Doesnt move your player pos it moves your Cam Pos
		{
			case 0://Defualt
				this->PushToConsole("CamMaxPosYOffset 200.000000");
				this->PushToConsole("DuckDownCamOffSet -13.000000");
				break;
			case 1://Up in the Air after u hit CNTRL
				this->PushToConsole("CamMaxPosYOffset 200.000000");
				this->PushToConsole("DuckDownCamOffSet 1000.000000");
				break;
			case 2://Under the Map after u hit CNTRL
				this->PushToConsole("CamMaxPosYOffset -1000.000000");
				this->PushToConsole("DuckDownCamOffSet -13.000000");
				break;
		}

		Sleep(iRenderSpeed);

		if( Menu.mOpt[7].nopt  > 0 )//Tracers
			this->PushToConsole( "ShowFirePath 1" );
		else
			this->PushToConsole( "ShowFirePath 0" );

		if( Menu.mOpt[8].nopt  > 0 )//Windowed Mode
			this->PushToConsole( "windowed 1" );
		else
			this->PushToConsole( "windowed 0" );

		if( Menu.mOpt[9].nopt > 0 )//Fps
			this->PushToConsole( "ShowFps 1");
		else
			this->PushToConsole( "ShowFps 0");

		if( Menu.mOpt[10].nopt > 0 )// Unlock Cursor
			this->PushToConsole( "CursorCenter 0");
		else
			this->PushToConsole( "CursorCenter 1");

		if( Menu.mOpt[11].nopt > 0 )//No Guns
			this->PushToConsole("drawguns 0");
		else
			this->PushToConsole("drawguns 0");

		Sleep(iRenderSpeed);
	}
}

DWORD cBase::GetPointer(int index)
{
	DWORD* devicePtr = ***(DWORD****)0x7E4CE0;

	if( devicePtr == NULL ) 
		return 0;

	return devicePtr[index];
}

bool cBase::IsGameReadyForHook(void)
{
    if( GetModuleHandle( "d3d9.dll"     ) != NULL 
     && GetModuleHandle( "ClientFX.fxd" ) != NULL 
     && GetModuleHandle( "CShell.dll"   ) != NULL )
        return true;

    return false;
}

DWORD WINAPI dwMainThread(LPVOID)
{
	while ( !Base.IsGameReadyForHook() )
		Sleep(iWaitTime);

	Directx.Hook();

	return 0;
}
	
DWORD WINAPI dwHackThread(LPVOID)
{
	while( !Base.IsGameReadyForHook() )
		Sleep(iWaitTime);

	Base.Update();

	return 0;
}

BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
	DisableThreadLibraryCalls(hDll);

	if ( dwReason == DLL_PROCESS_ATTACH )
	{
		#ifdef LOG
			DeleteFile(LogPath); 
		#endif

		CreateThread(NULL, NULL, dwMainThread, NULL, NULL, NULL);
		CreateThread(NULL, NULL, dwHackThread, NULL, NULL, NULL);
	}
	return TRUE;
}
Need New Hook Mate..

Wait No One Help Him He Didnt Thanks My Release Of The Base...
Quote Originally Posted by whit View Post
Need New Hook Mate..

Wait No One Help Him He Didnt Thanks My Release Of The Base...
LMAO, now i wont thank you because you didnt thank whit, and because you used the word plawx
Well I didnt thank because I didnt know how to use it..but I gave you credits and ill thank you!!!
u also need a different method of PTC

Maybe cause you don't know what you doing.
No One Help Him He Didnt Thanks My Release Of The Base
uhhhh wrong LTC maybe? I think the one i posted was wrong
Everything In The Base I Released Is UptoDate( Except The Hook ) That Code At The Top Isnt In The One I Released...
Posts 110 of 10 · Page 1 of 1
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