[Release] Custom Killstreaks

Posts 16–30 of 37 · Page 2 of 3
hey im new to usin mods but can someone tell me how to use it please?

Thanks a million =)
Good Job
+Thanked
Azumikkel are a BEAST
great job and thanks
Yea, great job just tested it 5 mins ago. Btw i thought you were gona make it so the little killstreak thing at the top would only show when you get a killstreak? But still great job!
/Outside Link Removed
Thanks a bunch! I've been waiting for this for a while!
Tested it already, people in my lobby loved it... and so did I
Man your the best relase, very good job!

5***** thx!

PS: link for donation not work for me, please repair
GREAT mod dude, I wouldn't have expected anything less. Got killer reviews from people I played it with.
I encountered a bug as previously posted by other people too... Deadly Bullets doesn't give us one hit kills.
Hi i add to my mods folder as \Mods\Custom Kill Streaks\maps\mp\gametypes
but in the .zip there is 2 files with same name _killstreaks.gsc and each time i load mod it doesn't seem to load because of the 2 identical .gsc file names what would i have to do for it to load.
thanks really looking forward to trying this would appreciate some help. =)
Quote Originally Posted by tig3rs View Post
Hi i add to my mods folder as \Mods\Custom Kill Streaks\maps\mp\gametypes
but in the .zip there is 2 files with same name _killstreaks.gsc and each time i load mod it doesn't seem to load because of the 2 identical .gsc file names what would i have to do for it to load.
thanks really looking forward to trying this would appreciate some help. =)
Replace the top of the maps/mp/killstreaks/_killstreaks.gsc
(this):
Code:
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include common_scripts\utility;
#include maps\mp\gametypes\_killstreaks;

KILLSTREAK_STRING_TABLE = "mp/killstreakTable.csv";

init()
{
	// Load custom killstreak mod
	thread maps\mp\gametypes\_killstreaks::streakInit();
With this:
Code:
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
#include common_scripts\utility;
#include maps\mp\gametypes\_customstreaks;

KILLSTREAK_STRING_TABLE = "mp/killstreakTable.csv";

init()
{
	// Load custom killstreak mod
	thread streakInit();
And rename maps/mp/gametypes/_killstreaks.gsc to customstreaks.gsc
Posts 16–30 of 37 · Page 2 of 3
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