Red faceCShell.dll or MiniObject.dll

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CShell.dll or MiniObject.dll
hi, can someone say me what i have to change, to use ptc commans in a other dll example for other games or crossfire miniobject.dll

this is for cshell.dll
Code:
DWORD dwCShell = (DWORD)GetModuleHandleA("CShell.dll");
is this right?
Code:
DWORD dwCShell = (DWORD)GetModuleHandleA("MiniObject.dll");

what i have to do here?
Code:
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
what i have to change?

how i get this address?
Code:
0x299D40
again this for cshell.dll
Code:
while(GetModuleHandleA("CShell.dll") == NULL ) {
is this right changing?
Code:
while(GetModuleHandleA("MiniObject.dll") == NULL ) {
Quote Originally Posted by GER-Domi. View Post

what i have to do here?
Code:
DWORD *LTClient = ( DWORD* )( (dwCShell + 0x299D40) );
there u put the bypasser of ur game.
nooo there put in cshell address i think.. but how get it? .. but this is no bypass.. don t talk shiiit
its LTC client bypass trust me.
That is the address to "cominicate" with the client. LTC
It gets updated every cf update.

I posted a topic how to find the address.

"while(GetModuleHandleA("CShell.dll") == NULL ) {

}"
Can be

while(!GetModuleHandleA("CShell.dll")) {

}

That means if cshell.dll is NOT loaded then you do....
You only want to do things if cshell is loaded.
So you check if cshell.dll is loaded, if it isn't you check again and again.
But this cost a lot of your cpu. So put a Sleep(150) in it
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