help

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help
I want to make a hack NoMenü
with if-grind.
but do not know how to declare if.
you can help me?

I'm still learning and am not yet arrived in the if-grind.




Ich möchte ein NoMenü hack machen
mit if-schleifen.
weiß aber nicht wie ich if deklarieren soll.
könnt ihr mit weiterhelfen?

Ich bin noch am lernen und noch nicht bei den if-schleifen angekommen.
Just search source in this section..
You'll find =)
Here i made for you some examples

#ifdef _ITEM_
#define _ITEM_
//Function
#endif

if(CH_FUNCTION == 1) // 1 = On | 0 = Off
{
//Function
*(float*)DW_FUNCTION = 1; // On
} //Ending Function
Code:
#ifdef Fast Ammo
#define ADR_PLAYERPOINTER 0x00A69C88
#define ADR_FASTAMMO 0x008AE96C

if(CH_Fastammo == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTAMMO = 5000000;
}
}
#endif


then I start hack nothing happens ingame

Is this right?
Quote Originally Posted by MezzoX View Post
Code:
#ifdef Fast Ammo
#define ADR_PLAYERPOINTER 0x00A69C88
#define ADR_FASTAMMO 0x008AE96C

if(CH_Fastammo == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTAMMO = 5000000;
}
}
#endif


then I start hack nothing happens ingame

Is this right?

Wrong code, i explain it to you

0042967A B9 6CE98A00 MOV ECX,Dumped_W.008AE96C
this is our dump, the addie will be 0x008AE96C

code:
#define ADR_FastAmmo 008AE96C
if(CH_Fastammo == 1)
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTAMMO = 10;
}
}

// If you use NoMenu add the next code:

#define ADR_FastAmmo 008AE96C
void FastAmmo()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPtr != 0)
{
*(float*)ADR_FASTAMMO = 10;
}
}

//Make sure you add "FastAmmo();" to your Ingame Hackthread
Closed by Request
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Posts 1–7 of 7 · Page 1 of 1
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