Adding additions to Joseph's QS Mod

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Adding additions to Joseph's QS Mod
I'm in need of a little assistance with Joseph's Quick Scope Mod. I wanted to add a golden deagle*, no ammo as off hand since hosting the mod.. it's had numerous requests for it. Pretty clueless as to what to do mind. Not only that, my other queries are can you A. Make the health miniscule in the script and B. How can I change the camo in this script.

If somebody can provide me with an answer on this topci/mod, with a pastebin of this tweaked with what I've questioned about as the answer.. it would be highly appreciated. .

*Much like ProMod 3.0, just instead implemented in the same concept into this one.
hmm...i might do a update and see if i can beat ISnipe /

and i wont edit health, ill change the damage of the Intervention

PS: gold desert eagle? huh?
Quote Originally Posted by Josephlittle View Post
PS: gold desert eagle? huh?
From what I've seen in ProMod 3.0 you can add a golden deagle? Correct me if I'm wrong.. just referring what I've seen here: Basically just something you can switch out to from the sniper.

Thanks in advance.
hmm...but then it would be Quick scope mod
Quote Originally Posted by Josephlittle View Post
hmm...but then it would be Quick scope mod
Would or wouldn't? The deagle would have 0 ammo, as in not useable.. only switchable to.
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