I gots a question!
I'm here to ask one thing:
I realize that the rez extractor has allowed us to edit textures and SWAP models, but has a converter ever been made for the model files to convert them to models compatible with programs such as 3dsMax, Maya, or Blender?
I realize that the rez extractor has allowed us to edit textures and SWAP models, but has a converter ever been made for the model files to convert them to models compatible with programs such as 3dsMax, Maya, or Blender?