
Nuthing!!!


#define PPoff 0x66F34 //player pointer
#define OPP 0x37804D50 //RPP
#define Yoff 0xCC
#define Yoff2 0xCC
DWORD Possptr; //Postr
DWORD Poss;
DWORD playertarget;
void OPK(void){
MessageBoxA(NULL, "OPK initialized", "SCHiM", NULL);
Possptr = (DWORD)GetModuleHandleA("ClientFX.fxd");
Possptr += PPoff;
while(1){
Sleep(100);
memcpy(&Poss,(void *)(Possptr),4);
Poss += Yoff;
memcpy(&playertarget,(void *)(OPP),4);
playertarget += Yoff2;
if(GetAsyncKeyState(VK_NUMPAD2)){
*(float*)playertarget = *(float*)Poss;
*(float*)(playertarget+0x4) = *(float*)(Poss+0x4);
*(float*)(playertarget-0x4) = *(float*)(Poss-0x4);
}
}
if(GetAsyncKeyState(VK_NUMPAD3)){
*(float*)Poss = *(float*)playertarget;
*(float*)(Poss+0x4) = *(float*)(playertarget+0x4);
*(float*)(Poss-0x4) = *(float*)(playertarget-0x4);
}
}
