Game Status

Posts 31–36 of 36 · Page 3 of 3
Quote Originally Posted by God601 View Post
Hmm i tried it they way i use to with the other addy and i just DC when i activate it
Please enlighten us on how you are 'activating' this addy.

....

If you just want to know if you're in game or not just use LTClient + 0x81 ( I think? ). IsConnected(). Gordon` posted that awhile back.
This is how im trying to display HP

[php]Main *pMain = (Main*)0x377FB608;
char sHP[256];
sprintf(sHP,"[ Health: %d ]", pMain->goToInfoClass->iCurrentHealth, pMain->goToInfoClass->iMaxHealth);
PrintText(pFont,200,200,Red,sHP);[/php]
Quote Originally Posted by God601 View Post
This is how im trying to display HP

[php]Main *pMain = (Main*)0x377FB608;
char sHP[256];
sprintf(sHP,"[ Health: %d ]", pMain->goToInfoClass->iCurrentHealth, pMain->goToInfoClass->iMaxHealth);
PrintText(pFont,200,200,Red,sHP);[/php]
Wtf kinda crack are you smoking cory. This is for the status of the game

1 = ingame 3 = loading 5 = out of game 0 = beginning loading screen

I used this awhile back for something but I just update it in case anybody else wants to use it.
Quote Originally Posted by Crash View Post
Wtf kinda crack are you smoking cory. This is for the status of the game

1 = ingame 3 = loading 5 = out of game 0 = beginning loading screen

I used this awhile back for something but I just update it in case anybody else wants to use it.
Thers Multiple Types Of Crack.../
Are you waiting for Cshell to be loaded. That helps some people.
Thanks Crash ! I've been wanting this for ages, but don't have Combar Arms to get myself :P
Posts 31–36 of 36 · Page 3 of 3
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