Why Device Pointer?

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Why Device Pointer?
Why do u guys use Device Pointer and not just use a Signature scan for the Device Pointer?

so it will be one less pointer u dont need, is it detected?
You could use a signature, I just get it manually since CoD doesn't patch THAT often.
It dont patch often but it is still work. Just use it and u will never have to get the Device Pointer. (ur menu will also show on any D3D of that version)
I don't use D3D for my menu anymore ^^
Quote Originally Posted by Hell_Demon View Post
I don't use D3D for my menu anymore ^^
Same =).
dammmn go to this website
Quote Originally Posted by homer725 View Post
dammmn go to this website
What was exactly the point of this post if not being Bump Banned ?.
Can any one give a good explanation how could i draw something in MW2
i try to draw a text string using ID3DXFont. but it gets blinking...
Quote Originally Posted by big_buka View Post
Can any one give a good explanation how could i draw something in MW2
i try to draw a text string using ID3DXFont. but it gets blinking...
hook endscene and draw from there.
When i hoocked end sceen if user change graphick preferenses of game game cruses with different error on one pc it is Present Failed on another CreatTexture2D Error

I hooked creation of device and return my implementation of IDirect3D9Device wich hame all standart methods from the original
Why does this error appeared ?
Doesn't CoD have it's own rendering function that has to be timed with all rendering from any Direct3D API or something?
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