Ping Bars?
Hey guys, this is prolly a dumb question, but i had Ping Bars before, then i tried to edit a mod dvar section to try changing the color of ppl's names/score/kill/death to blue, as well as tried to make my Ping Bars blue.
In this process i have sumhow managed to get red writing on the name/score/kill/death (and i would like it blue), and my ping is now coming up as numbers instead of my bars???
does anyone know the proper coding to make the Ping Bars re-appear (i prefer the bars over the numbers) and would like to know if its possible to make the name/score/kill/death blue, as well as the ping bar colors (all the same blue preferred, whether it be baby blue or regular blue)
OmGiTzYoMoMaScore() { setDvar("cg_ScoresPing_LowColor", "1 0 0 1"); setDvar("cg_ScoresPing_HighColor", "1 0 0 1"); setDvar("ui_playerPartyColor", "1 0 0 1"); setDvar("cg_scoreboardMyColor", "1 0 0 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "1 1 0 1"); setDvar("cg_ScoresPing_HighColor", "1 1 0 1"); setDvar("ui_playerPartyColor", "1 1 0 1"); setDvar("cg_scoreboardMyColor", "1 1 0 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "1 0 1 1"); setDvar("cg_ScoresPing_HighColor", "1 0 1 1"); setDvar("ui_playerPartyColor", "1 0 1 1"); setDvar("cg_scoreboardMyColor", "1 0 1 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "0 0 1 1"); setDvar("cg_ScoresPing_HighColor", "0 0 1 1"); setDvar("ui_playerPartyColor", "0 0 1 1"); setDvar("cg_scoreboardMyColor", "0 0 1 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "0 1 1 1"); setDvar("cg_ScoresPing_HighColor", "0 1 1 1"); setDvar("ui_playerPartyColor", "0 1 1 1"); setDvar("cg_scoreboardMyColor", "0 1 1 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "0 1 0 1"); setDvar("cg_ScoresPing_HighColor", "0 1 0 1"); setDvar("ui_playerPartyColor", "0 1 0 1"); setDvar("cg_scoreboardMyColor", "0 1 0 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "1 1 1 1"); setDvar("cg_ScoresPing_HighColor", "1 1 1 1"); setDvar("ui_playerPartyColor", "1 1 1 1"); setDvar("cg_scoreboardMyColor", "1 1 1 1"); wait 0.05; setDvar("cg_ScoresPing_LowColor", "0 0 0 1"); setDvar("cg_ScoresPing_HighColor", "0 0 0 1"); setDvar("ui_playerPartyColor", "0 0 0 1"); setDvar("cg_scoreboardMyColor", "0 0 0 1"); wait 0.05; self thread OmGiTzYoMoMaScore(); }
OmGiTzYoMoMaPing()
{
for(i=1; i<=10; i++)
{
setDvar("cg_ScoresPing_MaxBars", i);
wait 0.05;
if(i==10)
{i = 0;}
}
}