[Release] Working PTC

Posts 76–90 of 90 · Page 6 of 6
Isin't the same 1st 1 and gordon's?
Quote Originally Posted by Solify View Post
He is definatly better than you dude ... and Crash has his own hack working and why should he release hacks for people who are damn stupid like you are ...
It just shows how stupid people are on the internet ...
I Agree With You Thanks.
Works, used gordon's method. Thank you again hahaz!
give me one exemple for Hook.h plz
Quote Originally Posted by dborba View Post
give me one exemple for Hook.h plz

Give me Godmode and a new Enemy Detection Class, and we're in.

C'mon stop flaming, even those C&pers or People who don't know very much about C++ should get the change to look into how things like PTC are done.

I tell you what, i'm using Gordons method. And i've no framedrops. BECAUSE I CAN READ!
Quote Originally Posted by dean-wingess View Post
Give me Godmode and a new Enemy Detection Class, and we're in.

C'mon stop flaming, even those C&pers or People who don't know very much about C++ should get the change to look into how things like PTC are done.

I tell you what, i'm using Gordons method. And i've no framedrops. BECAUSE I CAN READ!
exactly thats a reason not to be active on mpgh!
1>------ Build started: Project: Hacks2, Configuration: Debug Win32 ------
1>Compiling...
1>Base.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\files.h(10) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>DirectX.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\files.h(10) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>Hook.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\hook.cpp(1) : fatal error C1083: Cannot open include file: 'Hook.h': No such file or directory
1>Generating Code...
1>Build log was saved at "file://c:\Users\Andy\Documents\Visual Studio 2008\Projects\Hacks2\Hacks2\Debug\BuildLog.htm"
1>Hacks2 - 3 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Quote Originally Posted by shawry292 View Post
1>------ Build started: Project: Hacks2, Configuration: Debug Win32 ------
1>Compiling...
1>Base.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\files.h(10) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>DirectX.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\files.h(10) : fatal error C1083: Cannot open include file: 'd3dx9.h': No such file or directory
1>Hook.cpp
1>c:\users\andy\desktop\combat arms\possible\new folder\hook.cpp(1) : fatal error C1083: Cannot open include file: 'Hook.h': No such file or directory
1>Generating Code...
1>Build log was saved at "file://c:\Users\Andy\Documents\Visual Studio 2008\Projects\Hacks2\Hacks2\Debug\BuildLog.htm"
1>Hacks2 - 3 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========



USE THE SEARCH BUTTON, LEARN CPP BASICS...

-.- Dude I'm 100%ly leaving MPGH..
Quote Originally Posted by dean-wingess View Post



USE THE SEARCH BUTTON, LEARN CPP BASICS...

-.- Dude I'm 100%ly leaving MPGH..
lol, some noobs come to mpgh asking for help & you leave? you can just ignore their posts.
dude u miss the last file to makit work the base
i'm try to test your base but u miss one file to finish code the base dude can u pm the last missed file pls is it hook.h only that if i dont have it got error when i try to compile hope u response quick reason ^^ i want to make this hacks awesome and u make awesome job with help of all staff from this page
cdan some 1 tell me where is the complie button on Microsoft Visual Studio 2010
Quote Originally Posted by Cediquer View Post
cdan some 1 tell me where is the complie button on Microsoft Visual Studio 2010
Kill yourself now...
Quote Originally Posted by whit View Post


Kill yourself now...
No, You are a nig, go shoot him or something
Can anyone tell me if Gordons Example still works? I just managed to convert it to Delphi and then nexon go and update so im sure if this still works or not or if its my conversion thats not working

typedef int (__cdecl* RunConsoleCommand_t)(char* cmd);
RunConsoleCommand_t pRunConsoleCommand = (RunConsoleCommand_t)0x00485E10;
The address seems to be the same after update as seen in olly here

Code:
00485E10     8B4424 04                                     MOV EAX,[ESP+4]
00485E14     50                                            PUSH EAX
00485E15     68 F0138000                                   PUSH 008013F0
00485E1A     E8 A1EDFFFF                                   CALL 00484BC0
00485E1F     83C4 08                                       ADD ESP,8
00485E22     C3                                            RET
any help on the subject would be greatful
Quote Originally Posted by Departure View Post
Can anyone tell me if Gordons Example still works? I just managed to convert it to Delphi and then nexon go and update so im sure if this still works or not or if its my conversion thats not working



The address seems to be the same after update as seen in olly here

Code:
00485E10     8B4424 04                                     MOV EAX,[ESP+4]
00485E14     50                                            PUSH EAX
00485E15     68 F0138000                                   PUSH 008013F0
00485E1A     E8 A1EDFFFF                                   CALL 00484BC0
00485E1F     83C4 08                                       ADD ESP,8
00485E22     C3                                            RET
any help on the subject would be greatful
I can test it tomorrow for you if you want. I don't use his method personally but I could try it ouy
Posts 76–90 of 90 · Page 6 of 6
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