Well, im using whit's new base, and i got PTC and everything working. I have one problem, the lag. I created a new void in the cBase class, put all my hacks in it in base.cpp. When i call it in present, it works, but it causes extreme lag (0.5 FPS , yes 0.5) when i call it in the main thread, nothing happens when i activate the hacks. What am i doing wrong? Oh ive also tried putting all the hacks in the renderframe, same lag issue
this could be one of many reasons
1. you have sleeps in render frame
2. your using sprites with his default method ( i find it laggy )
3. You fail?