Question[Request Help] D3D problem

Posts 15 of 5 · Page 1 of 1
[Request Help] D3D problem
This is PHC D3D BASE.

When i change
Code:
#include <iostream.h>
to
Code:
#include <iostream>
... and Save and build...

And here's the result again:
Code:
1>------ Build started: Project: PHC D3D BASE, Configuration: Release Win32 ------
1>Compiling...
1>kill.cpp
1>.\kill.cpp(25) : error C2065: 'cout' : undeclared identifier
1>.\kill.cpp(25) : error C2065: 'endl' : undeclared identifier
1>Build log was saved at "file://d:\Jhon2x\PHC D3D BAS3\Release\BuildLog.htm"
1>PHC D3D BASE - 2 error(s), 0 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Some one can fix it..
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Here's the source ↓
PHC D3D BAS3.rarattachment deleted · 71 downloads before removal
Base Outdated ...

Now War Rock hacks are coding in D3D9 and your base is only on D3D8 ...
it is because iostream is not a file since 2008, you must add .h to it <iostream.h>
Because cout & endl are in the file iostream.h
Quote Originally Posted by n4n033 View Post
Base Outdated ...

Now War Rock hacks are coding in D3D9 and your base is only on D3D8 ...

Sorry for that... This my first time


Quote Originally Posted by AeroMan View Post
it is because iostream is not a file since 2008, you must add .h to it <iostream.h>
Because cout & endl are in the file iostream.h
But but but....

when i change that
Code:
1>.\kill.cpp(8) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
Quote Originally Posted by icebox2010 View Post
Sorry for that... This my first time




But but but....

when i change that
Code:
1>.\kill.cpp(8) : fatal error C1083: Cannot open include file: 'iostream.h': No such file or directory
Should be correct, hmm
try to // it (Kill.cpp)
Posts 15 of 5 · Page 1 of 1

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