Map Edit In Rust V1.5
Hi I have updated and I hope you like I've improved ...
The flag off the map it away
Hoare is better




The flag off the map it away

Hoare is better




CreateElevator((742.075, 948.854, 268.125), (1310, 90, 0));
CreateRamps((512.124, 1023, 276.125), (0, 980, 0));
Creategrids((166, -124, -122), (0, 0, 0));
CreateRamps((512.124, 1023, 276.125), (0, 90, 0));
CreateElevator((702.303, 1007.13, 18.7644),(0, 0, 1088.13));
CreateElevator((1706.85, 1658.54, -48.7146), (468.875, 0, 0));
mgTurret = spawnTurret( "misc_turret", (-310.103, 927.061, -77.0704), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (-361.73, 1026.62, -132.875), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (-340.746, 802.276, -132.875), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (188.266, -49.3753, 63.8877), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
CreateElevator((1651.4, 1817.23, 1088.13), (468.875, 0, 0));
Createramps((512.124, 1023, 276.125), (1088.13, 0, 0));
CreateRamps((512.124, 1023, 276.125), (0, 980, 0));
Creategrids((166, -124, -122), (0, 0, 0));
CreateRamps((512.124, 1023, 276.125), (0, 90, 0));
CreateElevator((702.303, 1007.13, 18.7644),(0, 0, 1088.13));
CreateElevator((1706.85, 1658.54, -48.7146), (468.875, 0, 0));
mgTurret = spawnTurret( "misc_turret", (-310.103, 927.061, -77.0704), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (-361.73, 1026.62, -132.875), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (-340.746, 802.276, -132.875), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
mgTurret = spawnTurret( "misc_turret", (188.266, -49.3753, 63.8877), "pavelow_minigun_mp" );mgTurret setModel( "weapon_minigun" );mgTurret.angles = (0, 0, 0);
CreateElevator((1651.4, 1817.23, 1088.13), (468.875, 0, 0));
Createramps((512.124, 1023, 276.125), (1088.13, 0, 0));

![=]](/forum/images/emotions/=].gif)
