Improved Beastmode
You can't NOP a pointer! xD
xD sorry got a little confused...
I think...
xD
I think...
xD
Ive got these classes->
And when i try to do this->
i get->
and when i put my mouse over the red line, it says->
What am i doing wrong 0.o???
Code:
class pMain;
class Info;
class pMain
{
public:
Info* goToInfoClass; //0000
};
class Info
{
public:
char unknown0[8];
__int32 Unknown1; //0008
__int32 iCurrentHealth; //000C
char unknown2[4];
__int32 iMaxHealth; //0014
char unknown3[4];
WepInfo* goToWepInfo;//001C
Something* goToSomething; //0020
char unknown4[348];
float fStamina; //0180
char unknown5[8];
__int32 iWeaponSlotInUse; //018C
float fCameraSomething; //0190
float fCameraSomething2; //0194
float fCameraSomething3; //0198
char unknown6[32];
Stats* goToStats; //01BC
};
Code:
switch(hack13)
{
case 0:
if(hack13 = 0)
{
}
break;
case 1:
if(hack13 ==1)
{
*(long*)0x378228C4 = 4;
if(pMain->goToInfoClass->iCurrentHealth == 0)
*(long*)0x378228C4 = 2;
}
break;
}
Code:
error C2059: syntax error : '->'
Code:
Expression must have a bool type (or be convertible to bool)
Your not pointing to your class.
Code:
if(pMain->goToInfoClass->pInfo->iCurrentHealth == 0)
Dont you think this was obvious and was being hidden
Lol what if you want to stay like that, its no respawn and instead of doing 2 different thing for beastmode and no respawn you just have it like that
IKR some people dont think all the way through

Lol what if you want to stay like that, its no respawn and instead of doing 2 different thing for beastmode and no respawn you just have it like that
IKR some people dont think all the way through
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