Random Weapon Box
Suggestions?

Also, I'm using
Code:
model = level.weaponList[RandomInt( level.weaponList.size )]; level.wep setModel(GetWeaponModel(model));
is it just random, or because of the code?

model = level.weaponList[RandomInt( level.weaponList.size )]; level.wep setModel(GetWeaponModel(model));
level.Wep[w.size] = doRandomWeapon();
level.Wep[w.size] = doRandomWeapon();
level.Wep[w.size] = doRandomWeapon();
doRandomWeapon()
{
ba = randomInt(1337);
switch(ba)
{
case 0:
wep = "fu_mp";
break;
case 1:
wep = "lol_mp":
break;
/*etc*/
}
return wep; //returns the random weapon
}

randomize = randomInt(3);
if(randomize == 0){
level.wep setModel(GetWeaponModel(model));}
if(randomize == 1){
level.wep setModel(GetWeaponModel(model));}
if(randomize == 2){
level.wep setModel(GetWeaponModel(model));}

