Correct ingame?

Posts 16–25 of 25 · Page 2 of 2
Quote Originally Posted by AVGN View Post



such a good contributor

Too bad it doesn't work
Quote Originally Posted by Departure View Post
Too bad it doesn't work
Lol Fail Contributor's

I forgive you NOOB...

But Allesandro Tsk Tsk
Quote Originally Posted by whit View Post
Lol Fail Contributor's

I forgive you NOOB...

But Allesandro Tsk Tsk
o.O i'm Excelent Contributor
Quote Originally Posted by Alessandro10 View Post
i'm contributor
how yo get the tag? D:
I shall be contributing very soon (:
O.o lol i dont have CA and c++ T.T
has anyone bothered to test mine? (:
Quote Originally Posted by ac1d_buRn View Post
has anyone bothered to test mine? (:
I havent update CA ina Month...
So no
Hmm I have tryed all PTC addresses on this forum because I can't get headers fixed in the dumped engine.exe. So im thinking it must be method of pushing to console, anyone care to share there methods in simple easy to read terms(im not a C++'er)
Quote Originally Posted by Departure View Post
Hmm I have tryed all PTC addresses on this forum because I can't get headers fixed in the dumped engine.exe. So im thinking it must be method of pushing to console, anyone care to share there methods in simple easy to read terms(im not a C++'er)
Code:
typedef void (__cdecl *lpSetConsoleVariable)(unsigned long console,char* szVal);
lpSetConsoleVariable SetConsoleVariable;


SetConsoleVariable = (lpSetConsoleVariable)(0x0484BF0); //updated
SetConsoleVariable(0x8003F0,"SkelModelStencil -1");
SNal2F
0x0485E40
Posts 16–25 of 25 · Page 2 of 2

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