#define LTC 0x37832ED0
typedef bool (*IsConnected_t)(void);
bool IsIngame()
{
DWORD* LTBase = (DWORD*)LTC;
IsConnected_t pConnected = *(IsConnected_t*)(*LTBase + 0x8C);
return pConnected();
}
if(IsIngame() && Nametags){
...........
...........
}else{
...........
...........
}
