[School of Nunya][Modding .hfs 101]- Lesson(Durations and Effects)

Posts 16–25 of 25 · Page 2 of 2
Quote Originally Posted by sd999444 View Post
figured this out looking through the files myself after the paper mod... but very nice tut for the people who need spoonfeeding ^^
Good for you.. These topics aren't for asshole knowitalls.. They are here for people that need help, kindly find the door.
Hey so if i wanted to find a buff for invincibility without going into transform mode, how would i search for that?

In your tut there is a Transform_invincibility, is there such a thing for not transforming?

Like i think in your previous ezbossx you have a function where if we pressed f5 it gave us a buff. I know i can bind f5 to something, but how do i bind it to give me invincibility. thanks.
thanks

i think i figured something out lol i put in a 2nd effect for one of my skills and made it make me go invincible.
Quote Originally Posted by kvndai View Post
Hey so if i wanted to find a buff for invincibility without going into transform mode, how would i search for that?

In your tut there is a Transform_invincibility, is there such a thing for not transforming?

Like i think in your previous ezbossx you have a function where if we pressed f5 it gave us a buff. I know i can bind f5 to something, but how do i bind it to give me invincibility. thanks.
thanks

i think i figured something out lol i put in a 2nd effect for one of my skills and made it make me go invincible.
The invincibility buff alone does not make you transform. When you do transform it gives you this buff for like 3 seconds.. You can mod it to last forever and just give the buff itself without the actual transform.

Also you can mod a buff to give you like a million hp.. Or you can give a modded buff that regens 1000 hp per second.. Or evy can mod magic shield to absorb tons of damage... etc..
i tried adding stats to my transformation...like for ATK and MATK
i put stat_adder in the effect box then in the arg1 i put ATK and in the next box i put a value for how much i wanted it to add but when i transform ingame the stats revert to their old values within a second
Quote Originally Posted by vladimir911 View Post
i tried adding stats to my transformation...like for ATK and MATK
i put stat_adder in the effect box then in the arg1 i put ATK and in the next box i put a value for how much i wanted it to add but when i transform ingame the stats revert to their old values within a second
Did you try it in a battle? Not just on boat...
Quote Originally Posted by DanK View Post
Did you try it in a battle? Not just on boat...
no, i didnt....i tried in town and on the boat
would it make a difference to be in a battle?
Quote Originally Posted by vladimir911 View Post
no, i didnt....i tried in town and on the boat
would it make a difference to be in a battle?
Yes it stays in battle. For the record the enhancements are sticking in the boat too just not visually in score sheet. But most stat's modded like that you will find are server side anyways.
ah thanks :3 you say most stats modded that way are server sided? that wouldnt include the ones im trying to mod would it? lol

ah sweet. you were right...the stats stuck when i was in the battle....thanks nunya, you rock xD
Hi nunya
Did you only edit StatusEffectGroupInfo rowid (413~417) for your ezBoss mod?
Or one more table you edited in ezBoss mod.
@DanK I was wondering which files to edit to make a Hoykey set of trans... been screwing up all my files in proccess of trying to figure it out.
Also how to make a unlimited Stamina or instant stamina refill HFS files are?
Posts 16–25 of 25 · Page 2 of 2
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