i still need classes and all that, i had to start frm scratch, i'm on a new computer >_> help would be wonderful hahaha
is this simply a no camera shake? with no spread no recoil?
Originally Posted by SNal2F
is this simply a no camera shake? with no spread no recoil?
it 'attracts your bullets to the enemies nearest bone node' people use it has a way to hide the fact they are hacking and use in montages since it's hard to prove.
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My way of doing it hooked into the fire function, found the nearest player to the crosshair, made sure they were visible, and finally changed the bullet's hit location to the player. There are no public sources for it.
Originally Posted by mmbob
My way of doing it hooked into the fire function, found the nearest player to the crosshair, made sure they were visible, and finally changed the bullet's hit location to the player. There are no public sources for it.
ah that ya DC had an awesom version for fear using
// send all relevant fire information to the server
void SendFireMessage( float fPerturb, LTVector const &vFirePos, LTVector const &vDir );
Originally Posted by SNal2F
ah that ya DC had an awesom version for fear using
// send all relevant fire information to the server
void SendFireMessage( float fPerturb, LTVector const &vFirePos, LTVector const &vDir );
"had" xD he still does , he has it in his lite version of hack
it looks like. Remote kill without you having to move.. the bullet is what is moving
so instead of ghost aim....Heat seaking bullets?
Originally Posted by topblast
it looks like. Remote kill without you having to move.. the bullet is what is moving
When he had ghost aim released in beta, it was just remotekill if bullet is near enemy, now it's realistic, as in all bullets go in a direction.