Only when you're dealing with graphics, you seem to love consuming memory. \:
Originally Posted by Void
Only when you're dealing with graphics, you seem to love consuming memory. \:
It only uses 4 MB now, but still 30 CPU, it's cuz I use Software rendering so i have no hardware acceleration and I am dealing with a lot of graphics in a loops
"Hard to find"? Correctly disposing/clearing objects is like the easiest memory leak to locate nubdick.
Originally Posted by Jason
"Hard to find"? Correctly disposing/clearing objects is like the easiest memory leak to locate nubdick.
If you rarely correctly dispose + messy code makes it harder
Update: Rid of all known memory leaks at uses 3 times less CPU !!
That's a beautiful font Patrick.
Had a memory leak in my game that consumed 100 cpu, and like 2.4 GB RAM... my computer BSoD'd