NoMenu HELP

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NoMenu HELP
Heres the code of my nomenu. Nothing works in game. Tried different injectors and nothing . Any help?

#include <windows.h>

// Define the addies | UP2Date //

#define PlayerPtr 0x00ABD750
#define ServerPtr 0x00943D98
#define Glasswalls 0x00943D90
#define OFS_Z 0x000102E4
#define OFS_Y 0x000102EC
#define OFS_X 0x000102DC
#define ADR_BANDAGE 0x0093DF42
#define ADR_SNIPEPX 0x0093DF3E
#define slotfive 0x001021A4
#define slotsix 0x001021A5
#define slotseven 0x001021A6
#define sloteight 0x001021A7

// Addies found by TheCamels8

// Enable or Disable the hacks // 1= on 0= off

int CH_slot5 = 1;
int CH_slot6 = 1;
int CH_slot7 = 1;
int CH_slot8 = 1;
int CH_Bandage = 1;
int CH_Superjump = 1;
int CH_GlassWall = 1;
int CH_Sniper = 1;

// ALL SLOTS

void Slots(){

DWORD dwPlayerPtr = *(DWORD*)PlayerPtr;
DWORD dwServerPtr = *(DWORD*)ServerPtr;

if(CH_slot5 == 1){*(long*)(dwPlayerPtr+slotfive) = 1;}
if(CH_slot6 == 1){*(long*)(dwPlayerPtr+slotsix) = 1;}
if(CH_slot7 == 1){*(long*)(dwPlayerPtr+slotseven) = 1;}
if(CH_slot8 == 1){*(long*)(dwPlayerPtr+sloteight) = 1;}
}

void Superjump(){
if(CH_Superjump == 1){
if(GetAsyncKeyState(VK_CONTROL) &1){
DWORD dwPlayerPtr = *(DWORD*)PlayerPtr;
if(dwPlayerPtr != 0){
*(float*)(dwPlayerPtr+OFS_Z) = 1500;}}}}

void Bandage(){
if(CH_Bandage == 1){
*(int*)(ADR_BANDAGE) = 1;}}

void Glass(){
if(CH_GlassWall == 0){*(int*)Glasswalls = 0;}
if(CH_GlassWall == 1){*(int*)Glasswalls = 1;}}

void SnipePX(){
if(CH_Sniper == 1){
*(int*)(ADR_SNIPEPX ) = 1;}}

void hDllMain(void)
{
while(true){
Slots();
Glass();
SnipePX();
Bandage();
Sleep(100);
}
}

BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
//Once the dll is attached we create a thread:
if(fdwReason == DLL_PROCESS_ATTACH){
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)hDllMain, NULL, NULL, NULL);
}

//return statement is not needed but its good coding
return true;
}

Any people who help with be put in credits when i release.
I fixed the source for you:

Code:
#pragma warning(disable: 4244)
#include <windows.h>
#include <stdio.h>

// Define the addies | UP2Date //

#define PlayerPtr 0x00ABD750
#define ServerPtr 0x00943D98
#define Glasswalls 0x00943D90
#define OFS_Z 0x000102E4
#define OFS_Y 0x000102EC
#define OFS_X 0x000102DC
#define ADR_BANDAGE 0x0093DF42
#define ADR_SNIPEPX 0x0093DF3E
#define slotfive 0x001021A4
#define slotsix 0x001021A5
#define slotseven 0x001021A6
#define sloteight 0x001021A7

// Addies found by TheCamels8


DWORD *ingame= (DWORD*)PlayerPtr;
DWORD *outgame= (DWORD*)ServerPtr;

void Slots()
{
DWORD dwPlayerPtr = *(DWORD*)PlayerPtr;
if (dwPlayerPtr != 0)
{
*(long*)(dwPlayerPtr+slotfive) = 1;
*(long*)(dwPlayerPtr+slotsix) = 1;
*(long*)(dwPlayerPtr+slotseven) = 1;
*(long*)(dwPlayerPtr+sloteight) = 1;
}}

void Superjump()
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
DWORD dwPlayerPtr = *(DWORD*)PlayerPtr;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_Z) = 1500;
}}}

void Bandage()
{
*(int*)(ADR_BANDAGE) = 1;
}

void GlassOn()
{
if(GetAsyncKeyState(VK_NUMPAD4) &1)
{
*(int*)Glasswalls = 4;
}}

void GlassOff()
{
if(GetAsyncKeyState(VK_NUMPAD5) &1)
{
*(int*)Glasswalls = 0;
}}

void SnipePX()
{
*(int*)(ADR_SNIPEPX) = 1;
}

void HackThread()
{
for(;; )
{
if(*ingame)
{
Slots();
GlassOn();
GlassOff();
SnipePX();
Bandage();
}
if(*outgame)
{
Slots();
SnipePX();
Bandage();
}
}
Sleep(100);
}


BOOL WINAPI DllMain(HINSTANCE mod, DWORD DWORD_GRUND, LPVOID res)
{
switch(DWORD_GRUND)
{
case 1:
CreateThread(0,0, (LPTHREAD_START_ROUTINE)HackThread, 0, 0, 0);
break;
}
return TRUE;
}
Btw, you had a lot of mistakes..
Sorry, still learning

BTW : Your the best addy finder I know and you know hacks too?

all in 1 package
Quote Originally Posted by barcoder View Post
Sorry, still learning

BTW : Your the best addy finder I know and you know hacks too?

all in 1 package
I never said that I'm the best Addys Finder..
I'm like you..
Ori, someone needs to find the correct ServerPtr addies
Quote Originally Posted by roabx1 View Post
Ori, someone needs to find the correct ServerPtr addies
AeroMan said that he used my ServerPointer..
Quote Originally Posted by TheCamels8 View Post
AeroMan said that he used my ServerPointer..
Yeah, I know, that's why his all slots and server hacks don't work, lol.

I talked to him a bit ago.
hmmm... thats wierd. i injected it but when i got in-game warrock crashes .
Quote Originally Posted by barcoder View Post
hmmm... thats wierd. i injected it but when i got in-game warrock crashes .
Maybe the ServerPointer is really wrong..
But I don't know if i can find the right addy now.
idk. ill try to look
#define ADR_PlayerPointer 0x00ABD750
#define ADR_ServerPointer 0x009B7EA8 // !! its not same as Camls one

Have Fun
OMG I <3 REDLINE.
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