NoMenu help
I think i messed with the properties in my hack now WarRock keeps crashing. Heres my code with just superjump and NFD. Can someone tell me why it keeps crashing?
Also, Please tell me the project properties I need to use. Thanks
Also, Please tell me the project properties I need to use. Thanks

#ifndef Base_CPP // We will need this at the end
#include <windows.h> // Include the windows header file
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x00943D98
#define OFS_X 0x000102DC
#define OFS_Y 0x000102EC
#define OFS_Z 0x000102E4
#define NFD 0x000102C4
// INT HACKS
int CH_Superjump = 1;
// Public Hacks
void Hack(void){
for(;
{
DWORD Servercall = *(DWORD*)ADR_PLAYERPOINTER;
DWORD Playercall = *(DWORD*)ADR_SERVERPOINTER;
// Superjump
{
if(CH_Superjump == 1){
if(GetAsyncKeyState(VK_CONTROL) &1){
if(Playercall != 0){
*(float*)(Playercall+OFS_Z) = 2500;}}}
}
// NFD
{
*(float*)(Playercall+NFD) =- 13948;
}
// HackThread
Sleep(10);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule,DWORD dwReason,LPVOID lpvReserved){
if(dwReason==DLL_PROCESS_ATTACH){
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hack,0,0, 0);}
return TRUE;}
#endif
#include <windows.h> // Include the windows header file
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x00943D98
#define OFS_X 0x000102DC
#define OFS_Y 0x000102EC
#define OFS_Z 0x000102E4
#define NFD 0x000102C4
// INT HACKS
int CH_Superjump = 1;
// Public Hacks
void Hack(void){
for(;
{DWORD Servercall = *(DWORD*)ADR_PLAYERPOINTER;
DWORD Playercall = *(DWORD*)ADR_SERVERPOINTER;
// Superjump
{
if(CH_Superjump == 1){
if(GetAsyncKeyState(VK_CONTROL) &1){
if(Playercall != 0){
*(float*)(Playercall+OFS_Z) = 2500;}}}
}
// NFD
{
*(float*)(Playercall+NFD) =- 13948;
}
// HackThread
Sleep(10);
}
}
BOOL WINAPI DllMain(HINSTANCE hModule,DWORD dwReason,LPVOID lpvReserved){
if(dwReason==DLL_PROCESS_ATTACH){
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Hack,0,0, 0);}
return TRUE;}
#endif
If I manually inject it, the game just doesnt start. Was working yesterday but I messed with something and screwed it up. Now I tried copying the code and pasting in a new project but no luck
