
{

#include <windows.h>
// [===Addies===]
#define ADR_PLAYERPOINTER 0x00ABD750
#define ADR_SERVERPOINTER 0x00943D98
#define OFS_X 0x000102DC
#define OFS_Y 0x000102EC
#define OFS_Z 0x000102E4
#define NFD 0x000102C4
// [===Hacks===]
int Superjump = 1;
int NoFall = 1;
// [===Functions===]
void Hacks(void)
{
DWORD dwPlayerPointer = *(DWORD*)ADR_PLAYERPOINTER;
if(dwPlayerPointer != 0){
if(Superjump == 1)
{
if(GetAsyncKeyState(VK_CONTROL) &1)
{
*(float*)(Playercall+OFS_Z) = 2500;
}
}
if(NoFall==1)
{
*(float*)(Playercall+NFD) = -99999;
}
}
Sleep(10);
}
// [===Create Your Thread===]
void HackThread(void)
{
while (true)
{
Hacks();
Sleep(1);
}
}
// [===Start Your Hacks===]
BOOL WINAPI DllMain(HMODULE hDll, DWORD dwReason, LPVOID lpReserved)
{
if (dwReason==DLL_PROCESS_ATTACH)
{
CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)HackThread,NULL,NULL,NULL);
return TRUE;
}
return FALSE;
}