[NEW] Structs

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[NEW] Structs
So I decided to try using ReClass to generate some structs just cause i've never really tried it or bothered. These structs are small since they're my first but everything except the PX items are offsets so they shouldn't update too often meaning you could use them without worries

So Thanks to:
Sticky Lfs(Starting to show me how to use)
DrUnKeN ChEeTaH(Made ReClass)

Code:
//Generated using ReClass by DrUnKeN ChEeTaH



class cPX;
class cRecoil;
class cPlayer;
class cPremium;
class cEXP;

class cPX
{
public:
		char unknown0[12]; //0x0000
	BYTE Assault_Clip; //0x000C  
	BYTE Sniper_Clip; //0x000D  
		char unknown14[4]; //0x000E
	BYTE Bandage; //0x0012  
}//Size=0x0013(19)

class cRecoil
{
public:
		char unknown0[12]; //0x0000
	float Recoil_1; //0x000C  
	float Recoil_2; //0x0010  
	float Recoil_3; //0x0014  
}//Size=0x0018(24)

class cPlayer
{
public:
	float No_Fall; //0x0000  
		char unknown4[20]; //0x0004
	float X; //0x0018  
	float Y; //0x001C  
	float Z; //0x0020  
		char unknown36[4]; //0x0024
}//Size=0x0028(40)

class cPremium
{
public:
	__int32 Premium_1; //0x0000  
	__int32 Premium_2; //0x0004  
}//Size=0x0008(8)

class cEXP
{
public:
	float Super_Master; //0x0000  
		char unknown4[1044]; //0x0004
	float Room_Master; //0x0418  
}//Size=0x041C(1052)
Good Job man ..
That looks really cool, nice job!
Lol... give credits to things you don't make.
Quote Originally Posted by roabx1 View Post
Lol... give credits to things you don't make.
I made this lol
he didnt necessarily make it, but he used what microsoft MADE to make this. I would say he made it.
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