9999 is one hit.
To put it off ( code it yourself ) you have to use Arrays ( I used a 2 dimensional ( Function,Weapon ID) 2 and a 1 dimensional one (Offsets) )
Put the offsets in the 1 dimensional Array and loop through every function and weapon ID. Now it safes the normal values into an array.
How to put it off you have to know yourself lol
And if you set every weapon to 75 damage you get client errors too.