if (CH_SuperJump !=0)
{
if(GetAsyncKeyState(VK_SPACE))
{
switch (CH_SuperJump)
{
case 1: *(float*)(Player+OFS_Z) = 500;break;
case 2: *(float*)(Player+OFS_Z) = 1000;break;
case 3: *(float*)(Player+OFS_Z) = 1500;
}}}
hard to type on ipodchar *jump = {"Off","500","1000","1500","To Hell"};
