
Originally Posted by
camping
longtime modder with a Question for RAWR if that's okay? ... Since this relies on just the Crosshairs changing color, is it possible this could be made by just listening to that specific memory address instead of having to inject the UE3 DLL's? ...or did I misread a previous post and this setup doesn't even need injecting? ...b/c otherwise. that could go a long way towards making the 32/x86 varient undetected again if it was possible. (and forgive me if I'm assuming too much or being naive).
Also thanks for trying this, really hope it works out b/c it would be the perfect middle ground for more skilled players who don't need a program to aim FOR them and just want a faster shot to compete with the kids who are using those easy mode bots. Especially lately since G1 has proven they have no competency to actually stop any of this kind of stuff.
This doesn't have anything to do with injection. Pretty much anything you read on this topic comes from people who don't actually have the bot and don't have ANY idea on how it works (hehehehe (; of course... script kiddies tend to get annoying, so i built in a little protection against that...).
The 32bit/x86 variant is up in the air as to it's status of being detected. Noobs have told me several times "Oh i got banned/kicked with this bot running on 32 bit", but of course they probably spammed a hotkey too many times (Will flag PB), had something else running in the background, or were generally just retarded in using the bot.
And it really is the perfect middle ground. Aimbotters rarely kill me as they still have the 200 to 300ms reflex lag (a problem between the mouse and the chair

) and so the ability to get first shot off ALL the time really does make a difference. If you can aim, this will do the rest with the RF macro enabled.
I'll do something special for you later seeing as how you seem to know wtf your talking about (;
You'll get to see the entire project and help me with it

In other words... You'll get the coveted Triggerbot V.I.P. status =D