bool Flags[2];
void fun_Commands()
{
int i = 0; // no need to count , while we can make it auto
PatchCommand( Menu Item Val , "ShowFPS 1", "ShowFPS 0", Flags[i++]);// here u see how it's auto count and ++
PatchCommand( Menu Item Val , "SkelModelStencil 1", "SkelModelStencil 0", Flags[i++]);
}