Memory hacks help :(

Posts 115 of 15 · Page 1 of 1
Memory hacks help :(
how do i make case 0 turn off this hack? Because mem hacks crash after the game, and i want to know how to fix that.

My source

// Fast Grenade Blast
{
switch(CH_nadeblast)
{
case 1:*(float*)(Player+OFS_NADEBLAST) = -9.99e2;break;
}
}
Use a memory class to store the off value that what case 0: FasNade.OffValue;
can u show example? like just show here?

ohh, like case 0:*(float*)(Player+nadeblast) = 0000; but put the value of off?
Code:
if (Fastnadeblast ==1)
{
*(float*) (PlayerPTR + 0x10100) = -9.99e2;
}
Quote Originally Posted by MH4CKER View Post
Code:
if (Fastnadeblast ==1)
{
*(float*) (PlayerPTR + 0x10100) = -9.99e2;
}
He wants to know how to turn fastnadeblast off.

EDIT:

//FastNadeBlast OFF
case 0:*(float*)(Player+OFS_NADEBLAST) = 1;break;
Oh haha sorry xd
Just do it defult or as Naruto Boy said
@R3dLine how do I make it default, if I dont know the value
Quote Originally Posted by barcoder View Post
@R3dLine how do I make it default, if I dont know the value
i think the orginal val one is 1 or 1.5
Ohh thanks. Do you possibly know the default value for unlimited ammo and fastnade blast, memory? @R3dLine
I Think off value=1....


Code:

switch(nFastNadeBlast)
{
Default: *(float*)(Playerx+0x10100) = 1;
case 1: *(float*)(Playerx+0x10100) = -9.99e2;
}
Search: "D201" -> go up -> fld dword ptr [esi+adress]
@AeroMan How would i find the search of an OFFSET, i know how to with an address but not offset ?
Quote Originally Posted by barcoder View Post
@AeroMan How would i find the search of an OFFSET, i know how to with an address but not offset ?
same method
Searching addies is the same for an offset... Just need to know how to do it

I use 2 dumps and got next day addies ^^
Posts 115 of 15 · Page 1 of 1
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